Constified a method
Added version checker, and dependancies informa...
Revision function
Initial commit (v0.3.1.0)
Bug fix for laser targetting (model created/del...
Updated help file
Replaced text constant by enum for options, add...
Collision optimisation (using collide bits)
Changes for 0.3.2.0 (See changelog), such as co...
Updated documentation
(Micro-commit) Changed "" to <> for PVLE includes
Sorry, copied something from PVLE that is not u...
Typos and conformity with PVLE's trunk rev.11 (...
Uses boost.program_options, now displays parsin...
Proprietary license update (includes exceptions)
Switched to ODE 0.10.0
Minor addition in license text
Cache preloading, nicer explosions, and app nam...
Added icon for MSVC
(Minor) Removed useless test
Bonus do not collide anymore with bombs, update...
Models for aircrafts, HomingAmmo, and explosive...
Made Paratrooper compilable regardless of PVLE ...
Uses custom switches, added manual spotlight co...
Changed help file + added a dir for future CMak...
Updated a translation and credits, and renamed ...
3D model for the paratrooper (model by Charles ...
Added flare bonus, use of LightSourcesManager f...
Bonus come in two variants, no more bonus uses ...
Changed Flare class so that it uses priority an...
Optimisations (dynamic_casts<> replaced by a cl...
Added support for game modes, added tutorial ga...
Updated comments for PO files
Ooops
Uncorrelation of PVLE and ODE: ENABLE_PHYSICS_B...
Fix cache and added trooper detection (see deta...
Fixed a life problem on aircrafts, few adjustments
Added CameraShake for explosions, set a systema...
Added flags of supported languages + icon
Updated CMake scripts to use PVLE configuration...
Fixed static assertion (fails on 64 bits, but m...
fix on flares, fix on troopers' physics, change...
esthetic changes
Added bonus texts, toggle fullscreen ability, s...
Adapted code to PVLE build system, and added en...
Set to native EOL
Minor comment added
Updated Copyright year
Removed depenencies + TNL fix
Removed cURL dependency ("#ifdef PVLE_URL" miss...
Fixed version number and checking.
Uncorrelation of PVLE and ODE: ENABLE_PHYSICS_E...
Update regarding to PVLE
Added cmd line option for tutorial mode
Fixes for GCC
No need this file (moreover, there is a PVLE pr...
Updated PVLE's CMake finder
Some cleanup, and fixed OSG's simulation time.
Intergrated new helicopter model
Ill-placed "#endif"
Added missing font
Now using latest PVLE: Updated finders, using o...
Updated comments in PO files
Added partial (41%) spanish support (Sorry, my ...
Explosions with lightning
Spread gun cannot reach the ground anymore
Small changes for 0.4.0.3 release
Fixed lighting bug, gameplay adjustment (bonuse...
Resizable window (+HUDs callbacks), fixes for m...
Used the same define for PVLE unit tests
Updated CMake find modules from PVLE
Fixes for GCC
Removed sound dependency ("#ifdef PVLE_AUDIO" m...
Added Turkish translation, thanks to Ufuk Gün.
Initial commit for CMake build system (broken u...
Cleaned CMake finders
Fixed Vorbis finders
Sync with latest PVLE: Added aggressive warning...
Added WIND_GUSTS bonus
Updated FindOpenAL.cmake
Wind, trooper's physics and mode (See details)
Minor doc updates