As per this commit : https://sourceforge.net/p/pal/code/648/ Bullet nolonger provides...
Did some digging and found the issue, a commit in 2014 removes the box implentation...
Hi All, Sorry for the ancient bump, but I am now having this problem. I have use...
Bodies now clean up any collision responses the...
Changed the joint bounce, aka restitution, to 0...
The Dbvt broadphase in now set to defer collisi...
Fixed an init bug with convex shapes and made i...
Added accessors to the bounding box
Added code to caluclate the inertia for a conve...
+Fixed the cmake code so that it works in never...
Consolidated the collision point code to the ma...
Updated the version number and added version ch...
increased the static manifold size.
forgot the header.
Rigid links can now re initialized with new fra...
fixed a memory leak.
A tiny bit of code cleanup.
bullet frame B was not being initialized with t...
The rigid link calculation to attach two bodies...
Fixed the initialization of the multithreaded p...
Removed an old, commented out, build macro
fixed the bullet build so one can build with th...
Added code to deal with an bugfix api change in...
added cmake code to find TBB
Added support for multithreaded bullet fork on ...
Added code to skip the internal edge utility fo...
Fixed the handling of the bullet internal edge ...
reverting last test commit.
reverted a few changes from last time and put i...
Fixed an issue with geometry offset matrices wh...
Reenabled btAdjustInternalEdgeContacts but fixe...
removed a per collision memory allocation.
fixed this test, and added a line to check the ...
turned off the iterior triangle modifier for cu...
fixed a motor bug.
Added support for a custom concave collision sh...
I'm pretty new to PAL so could be missing something obvious here. I have successfully...
Updated to bullet 2.83.4 and changed the motors...
Hi, I try to compile PAL (svn) with ODE support. I compiled ODE in double precision,...
Hi, I try to compile PAL with ODE support. I compiled ODE in double precision, so...
Hi, I try to compile PAL with ODE support. I compiled ODE in double precision, so...
Hi, I try to compile PAL with ODE support. I compiled ODE in double precision, so...
Hi, I try to compile PAL with ODE support. I compiled ODE in double precision, so...
Fixed a compile warning in VS.
Added an enum to the Get/Set param code in the ...
Fixed the build for 2.79 bullet and added two n...
Changed all the joint API. Only ode and bullet...
Fixed a bug where the inertia tensor for a box ...
Fixed a bug where the inertia tensor for a box ...
merged in a fix from the stable branch.
added a fix for bullet 2.81
Added support for bullet 2.81 and 2.82, also ad...
Fixed suspension calculation issue. It was mak...
Fixed a crash bug with bullet 2.82
Bullet 2.82 asserts out if you try to step with...
Fixed build for bullet 2.79
Minor change to make the code continue to build...
Pal now builds with install name paths set for ...
Pal now builds with install name paths set for ...
merged branch changes into the trunk.
The buoyancy calculations read the substep sett...
Added an accessor for asSolver so the dynamic c...
a small refactor. Starting to make the inertia...
a small refactor. Starting to make the inertia...
Changed the actuators to take dt, made a differ...
Changed the actuators to take dt, made a differ...
Bullet was creating a cylinder when it was told...
renamed the DYNLIB functions to have an OS_ pre...
fixed a bug with friction when custom material ...
merged the branch into the trunk.
Added a number of bullet, ode, and general pal ...
Added support for setting max force on an angul...
fixed a bug where it would build tests even if ...
fixed bullet find so it doesn't have extra vari...
removed some hack code
updated from merge
Added support for setting joint parameters and ...
added the few source files for gtest to the pro...
Added support for setting joint parameters and ...
added the few source files for gtest to the pro...
Recreating pre-refactor branch with some bug fi...
removing branch to make a new one
Removed on old hinge constraint bug fix workaro...
changed OS X to build as a shared library with ...
Corrected a type
updated a log message to have the engine in it.
updated cmake to use updated versions of the pa...
+After much consternation, I went ahead and jus...
Branching before a big refactor of the main api.
Fixed a macro that broke on some compilers, and...