HI devs! Ive tried to run a mugen game on paintown on windows (latest release) and it runs with a lot of errors... how to correctly run a mugen game on paintown??
notify about repository moving
Mugen updated to android ? the current version when put chars look bad . I Fix it...
Hey! Thank you for the answer and thank you for return! I remember this post today...
You are right, no progress has been made in quite a while. The project is on somewhat...
Hello nice time, Just a quick and non-bad-intentional question: Will you continue...
cannot build paintown-3.6.0 on Fedora 21 - Couldn't find freetype
[www] Moved feed service to app level. Made ico...
[www] Removed unecessary menu module. Parse and...
Well, this solve the first part of the problem. The cache now populates correctly,...
Well, this solve the first part of the problem. The cache now populates correctly,...
Try [r8245] in svn (update to latest).
Try r8245 in svn (update to latest).
[mugen] handle non-existent files in the parse ...
Version 3.6.0: On Mugen mode, powerbar level (GRAPHIC and LEVEL NUMBER) doesn't decrease when power used (example: after an hyper move)
Thank. I reported the 3.6.0. bug I discovered (I don't know if you already knew it...
Thank. I reported the 3.6.0. bug I discovered (I don't know if you already knew it...
Mugen cache doesn't work on Ubuntu 14.04 (64bit)
Sorry for double report. It was double posted due to my bad connection. Please close...
Version 3.6.0: On Mugen mode, powerbar level (GRAPHIC and LEVEL NUMBER) doesn't decrease when power used (example: after an hyper move)
Version 3.6.0: On Mugen mode, powerbar level (GRAPHIC and LEVEL NUMBER) doesn't decrease when power used (example: after an hyper move)
I enabled a bug tracking feature on the sf paintown page, so you can use that. The...
I can confirm that it was a bug of 3.6.1 version. I tried 3.6.0 version and that...
I can confirm that it was a bug of 3.6.1 version. I tried 3.6.0 version and that...
Obliouvsly, it is. It is the username I selected when I installed Ubuntu by myself...
Obliouvsly, it is. It is the username I selected when I installed Ubuntu by myself...
Obliouvsly, it is. It is the username I selected when I installed Ubuntu by myself...
I read this a while ago but forgot to respond. ALl the issues you mention sound good....
Is your username literally 'user'? What does 'echo $HOME' produce? Mugen mode works...
Can you prove the executable calls setuid or setgid? There is a call to setuid in...
Hi. I compiled paintown 3.6.1. with easy-compile-ubuntu on my UBUNTU 14.04 LTS Paintown...
paintown.x86_64: E: missing-call-to-setgroups-before-setuid /usr/bin/paintown-bin...
Hi, I'm seeing a lot of potential in Paintown as a fantastic game engine. So much...
move draw properties to its own module
[www] Added placeholders for downloads. Moved c...
[www] Updated colors of buttons.
[www] Updated colors of list items.
Fix permissions on homedir of paintown web.
Fix navigation drop down on mobile to fully ext...
[www] Filesync changes.
[www] Sort by release then by date. Added accor...
[www] Updated filesync.
[www] Fixed downloads rss feed formatter.
update forum link
add time to debug output
handle missing palette gracefully
[www] Added ng-boilerplate content.
Add new directory for ng-boilerplate of paintow...
dont die if configuration file cant be found
delay creation of the minimap buffer
fixup scons for the mingw cross compiler
throw an exception if a file cant be opened
small refactoring
use a memory bitmap in the loading screen. refa...
make gibs using memory bitmaps
remove temporary bitmap in the select screen
[paintown] pass the current drawer to the esc m...
drawable things can be animations
use the pause menu background in the move-list
use normal c++ cast operator instead of an expl...
remove redundant bitmap
just use a translucent bitmap + sub-bitmap comb...
new class for drawing a translucent bitmap
5 second timeout for the joystick configuration...
timeout waiting for a key after 5 seconds, show...
[mugen] Changed peg to BSD license.
reimplement the keyboard configuration menu
add keyboard listeners
set up ranlib for mingw-x
dont set _WIN32_IE
link in allegro statically
add static allegro libraries
add instructions for mingw cross compiler
add mingw cross compiler includes and libraries
add mingw cross compiler environment
check for allegro 5.1
[paintown] avoid sub-bitmaps in the character s...
stretch loading background to the screen
always draw full loading screen, but draw at a ...
start loading test
add test zip files
remove headers that confuse scons
[paintown] Change Portuguese to Português.
remove common/init.cpp and fix tests
use normal init instead of test/common
remove common/timer.cpp
use global init for tests instead of an adhoc v...
pass in flags to init to set up subsystems. sep...
add sbt
add build.sbt and upgrade to scala 2.10.3
[platformer] Fix offset of collision area.
[platformer] Do not make copies of the same scr...
[platformer] Add animations for objects.
[platformer] Add per frame collisions.
[platformer] Clear static maps before closing o...
Fix cmake build.
Revert checks.py.
Removed missile defend project.
[platformer] Added turtle and goomba scripts.