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File Date Author Commit
 Asteroid.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 Asteroid.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 Makefile 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 Missile.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 Missile.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 OwnShip.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 OwnShip.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 ScoreBoard.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 ScoreBoard.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 ScoreDigit.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 ScoreDigit.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 SpaceMass.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 SpaceMass.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 SpaceVehicle.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 SpaceVehicle.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 TurnIndicator.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 TurnIndicator.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 Ufo.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 Ufo.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 mathlib.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 readme.txt 2013-02-26 mazzotta mazzotta [0607a1] added platform description
 roids 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 roids.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 roids.png 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 vector.cpp 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files
 vector.h 2013-02-26 mazzotta mazzotta [92ef53] Added all the new files

Read Me

Updated to compile and run on Ubuntu 12.04.

This game is played completely with the mouse.

Moving the mouse left and right moves the turn indicator (inverted triangle) at the bottom of the screen. The two vertical lines are the null zone. When the triangle is in the null zone, the ship won't turn. Moving the indicator right makes the ship turn clockwize, left turns counter-clockwise.

Left mouse button fires.

Right mouse button turns on thrust.

Have a ball.
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