Add README
close
draw text
day updated
Scene::refreshEvents now displays only visible events
selected/deselected correctly
hovered event is drawn last, i.e. most visible
taskURL stub
can edit event tags
version = 0.2 and using db.dir instead of db.path config option to allow for 2 lubishev apps to work simultaneously
scene occupies whole view now. window position saved
fixed colours
fix uninitialized DB
better start/end display
MinGW fix
calendar widget added for fast navigation
close
Shift key press state is no longer kept as boolean, but is queried at the time necessary
Build info
display date conveniently
openissues
nullify above/selected SceneEvent if it goes out of scope
removed DB::events() since it's no longer used
hovered event now gets input first
investigate selected events' deselection upon new event creation
compiles under Windows
fixed utf-8
basic Scene working as QWidget
before optimizing
Add macOS bundle for prettier depicition under macOS
fixed it
comment test code out
handles displayed
Fix lists
before finding out the reason for constant event refresh
sqlite intergration started
DBDRecords done, not yet tested
cycle thru hovered events
can resize event by dragging the handles
hovering over event works
fixed UTF-8 for Windows
Clarify commands
merged with SQLite DB back end
Version 0.1. Official now
ignore mouse/key on input. opaque background on edit
DBDRecords::ensureDirHierarchy works fine
DBDRecords::eventTags/setEventTags done
DBDRecords::eventTags in process
commented sqlite3 out
DBDRecords::createEvent
test code
before trying Scene as QWidget
events are now in SQLite
updated info
day script to calculate time spent in the day
go to the same time in Calendar
fixed tab for button within statusbar
DB has been made into an interface
select && hovered special colouring
window icon
display duration and start/end
Settings dialog
merged with DBDRecords back end
fixed segfault on esc-esc from Edit
made DBSQLite back end, compiles
Install target
can scroll date scene with mouse
done shortcuts
Calendar is now kept up to date with Scene dates
fix
default path to where executable is located
initial
Prepare newly formatted first Mahjong features
Add version 001 Features.txt
Display red sphere
Describe 001 version
Use mahjong-data to list available built-in resources
Read built-in resource contents
Create stub Layout and its parser
Create KMahjongg layout parser stub
Parse KMahjongg layout version
Parse layout depth, width, height
Create field parser stub
Parse KMahjongg layout
Add version 3 to README
Add version 4 stub
Display sample shader
Map shader to object
Clarify readme
Clarify shader
Add version 5 stub
Read image file from disk
Display texture read from disk
Read image from resource
Add 005 shot
Describe version 5
Only read layout resources in version 002
Ignore non-layouts in 002 version
Remove version history
Load shaders from resource