#3 Option to determine the output size of Mix materials texture

open
nobody
None
3
2008-01-25
2008-01-25
No

In the difuse channel in max, you can add a few types of materials. Bitmap, gradients, etc. One of them is a mix material. Basicly you get the possibility to mix two other channels. Bitmaps or whatever.

If i use a mix material in the difuse channel, i will always get a 256px by 256px image on export.

Is there a chance to change the size of the images to export when we export? I could use the original ones, but i like the way the exporter organizes things.

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