I'm using 3ds Max and OSG exporter to export models (mainly ships) for use in real time environments (ship simulator).
I'm struggling a bit to get my light-maps to shine when it's dark.
Its not natural that the ship is complely dark when running the simulator at night, so I want to add som lights on the model. I have made some light-maps to do the job, I know it should work.
I have my main texture in the diffuse slot, and light-map in self-illumination, but it doesn't work, it completely replaces the main texture.
I have little time to figure it out so I hope someone can help.
thank in advance
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