Logged In: YES
user_id=1551769
Originator: YES

According to the SoundFont 2 file specification, only ASCII characters are allowed in stop (preset) names. So vkeybd is arguably doing the correct thing (or _a_ correct thing) by not recognizing non-ASCII characters. What then do we do with deviante organ sound fonts, like Jeux 1.4, which use non-ASCII characters? Allow the user to specify a character set and encoding? Possibly with a help ful suggestions from OrganDesigner based on _known_ deviant sound fonts? Or just continue to "ignore" the characters, and let users fill them in manually?