Using a simple (example) server and client, send a heap of objects and measure the average latency.
This would be easiest for synchronous calls (query), but there's surely a way to do it for asynch too.
Variables to vary:
- comms pattern
- connection type (intra-host, inter-host, wired, wireless)
- object size (type?)
Should make a note of processor load while doing htis too.
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