#3 Unable to compile doom


I'm trying to compile OpenXDK on a Gentoo Linux system
and am having no luck. Here is the commands I use:

export WANT_AUTOCONF=2.5
export WANT_AUTOMAKE=1.6
./configure --prefix=/usr/local/openxdk --host=i386-mingw32
make all install

Then on the make all install command it dies on the error:
make[6]: i386-pc-xbox-gcc: Command not found

Here is the last several of lines from the compile:
make[6]: Entering directory
-DPACKAGE=\"newlib\" -DVERSION=\"1.12.0\" -I.
-I../../../.././newlib/libc/argz -O2
-fno-builtin -O2
-I/home/atlanta800/OpenXDK/./include -O2
-I/home/atlanta800/OpenXDK/./include -c
make[6]: i386-pc-xbox-gcc: Command not found
make[6]: *** [dummy.o] Error 127
make[6]: Leaving directory
make[5]: *** [all-recursive] Error 1
make[5]: Leaving directory

It continues to die from there.
Any help would be greatly appreciated. I'm planning on
using OpenXDK to make an xbox game for a senior project
at my highschool. Thought it would be better than
pirating the MS-XDK...


  • Anonymous - 2005-10-02
    • summary: make[6]: i386-pc-xbox-gcc: Command not found --> Unable to compile doom
  • Anonymous - 2005-10-02

    Logged In: YES

    Alright, seems like not being able to compile/install on
    gentoo linux wasn't a uncommon thing. But thanks to this
    I was able to get it (correctly?) installed. Now to test my
    install I decided I wanted to try to compile doom:

    atlanta800@spyder ~ $ cd OpenXDK/Doom/Doom/sdldoom-1.10/
    atlanta800@spyder ~/OpenXDK/Doom/Doom/sdldoom-1.10 $ make
    (...........<<other things that work........>>)
    gcc -c i_main.c -c -g -std=gnu99 -ffreestanding -nostdlib
    -fno-builtin -fno-exceptions -march=i386 -DENABLE_XBOX
    i_main.c:43:17: SDL.h: No such file or directory
    make: *** [i_main.o] Error 1

  • Nobody/Anonymous

    What makefile are you using to compile openxdk?
    Because I found out that the latest one is impossible to compile without errors.
    So I use the one that comes standard with OpenXDK_src.zip



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