...and I literally mean 'early stages'. Sure, I have an IT background, but it's been too long since I've compiled anything or the like.
I have a modded Xbox (Evo), a PC on XP SP2, and my aim is to eventually install XBMC on my Xbox and have it link to my PC (like a fileserver) to play movies etc.
I have downloaded OpenXDK 0.06.zip after reading that I need this to compile the XBMC_src-v1.1.0, I downloaded recently.
My issue(s) is... where do I even begin??? I am seeing all things through a 'MS Windows' perspective and when I don't see .exe's, I don't know what to do.
Some tell me that I require MS Visual Studio .Net to compile the C files in the source code. Is that right? Once I have this, do I use it to compile OpenXDK? Or what is the order?
From the Xbox side of things, I have managed to FTP into it and create myself a DIR under Apps.
I am keen on learning and I really want to accomplish this task.
It's been a while since i played with OpenXDK but i don't think it is your answer anyway as i think it's made with the xdk not openxdk.
If you want to run XBMC your best bet would be to jump onto irc and check out irc.zoite.net #xboxemu
Or maybe www.xbox-scene.com.
Sorry if they don't have the answer. I don't have the program and haven't read much about it so i couldn't tell you for sure.
Well so far I have managed to get hold of an MSDN Visual Studio .Net and MS SDK for xbox, but it seems like an old version. I've read that I require at least XDK 5848+, so I've come to another halt.
I'll give IRC a go.
I just hope that once I get the MS SDK for Xbox 5848 i'll be able to compile everything after configuring the appropriate files.
I think if you find it on the irc link it will probably be an .xbe ready to go.
I have been there a couple times and got some homebrew games (bomberman clone and such) and haven't had to build anything myself.
But good luck either way :)
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