I'm not a developer/coder myself but would it not be possibe to integration/use SDL (via libSDLx library) to get more lower level access to the Xbox hardware in OpenXDK? I would think that if it can be made compatible then it would be a huge leap for the OpenXDK Project and it's development.
Simple DirectMedia Layer is a cross-platform multimedia
library designed to provide level access to audio,
keyboard, mouse, joystick, 3D hardware via OpenGL, and
2D video framebuffer.
The libSDLx library is fully functional and supports all SDL
functions including CDDA audio, MP3 and full mouse and
There are also many SDL libraries that could be of use:
Much more info & dev docs is available on libSDL official site:
PS! MPlayer (used by XBMP) is listed as an SDL app ;-)
Sister discussion threads/topics:
Project OpenXDK Forums on SourceForge.net:
XboxHacker.Net Forums (techical(programming discussion only)
xbox-scene.com Forums (techical(programming discussion only):
Xbox Media Player Forums sister thread(techical/programming discussion only):
For the record.... SDL is an API that sits on top of an API. So we have to get OpenXDK working first.
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