I've checked in support for nonnative EXTERNPROTOs; they're loaded
asynchronously, too.
That's the last major feature I plan on adding prior to the next release
(0.16.0). That release is probably a month or so off, still--maybe two.
In that time I'll be doing whatever bug fixing and polishing I
can--mostly making the Mozilla plug-in as usable as I can.
Also, Andrew Grieve has been working on preliminary X3D support. It is
likely that this will make it into the 0.16.0 release as well.
There's plenty that's not going to make it--fixing the Script node Java
binding comes to mind. But a lot of interesting things have been added
since 0.15, including:
* a new input subsystem that allows applications to provide
customized input sources;
* use of multiple threads to asynchronously retrieve resources;
* progressively rendered PNG and JPEG images;
* the Mozilla plug-in now uses the Web browser to retrieve
resources, which means it can leverage the browser's cache.
--
Braden McDaniel e-mail: <br...@en...>
<http://endoframe.com> Jabber: <br...@ja...>
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