You can subscribe to this list here.
| 2000 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
|
Jul
|
Aug
|
Sep
(1) |
Oct
(1) |
Nov
(25) |
Dec
(46) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2001 |
Jan
(3) |
Feb
(23) |
Mar
(6) |
Apr
(15) |
May
(16) |
Jun
(24) |
Jul
(16) |
Aug
(92) |
Sep
(31) |
Oct
(40) |
Nov
(24) |
Dec
(32) |
| 2002 |
Jan
(22) |
Feb
(4) |
Mar
(38) |
Apr
(52) |
May
(38) |
Jun
(61) |
Jul
(44) |
Aug
(9) |
Sep
(15) |
Oct
(13) |
Nov
(34) |
Dec
(25) |
| 2003 |
Jan
(26) |
Feb
(10) |
Mar
(10) |
Apr
(5) |
May
(30) |
Jun
|
Jul
(2) |
Aug
(22) |
Sep
(29) |
Oct
(12) |
Nov
(18) |
Dec
(14) |
| 2004 |
Jan
(18) |
Feb
(23) |
Mar
(17) |
Apr
(17) |
May
(9) |
Jun
(10) |
Jul
(1) |
Aug
|
Sep
|
Oct
(4) |
Nov
(9) |
Dec
(29) |
| 2005 |
Jan
(37) |
Feb
(24) |
Mar
(6) |
Apr
(4) |
May
(2) |
Jun
(18) |
Jul
(3) |
Aug
(14) |
Sep
(6) |
Oct
(7) |
Nov
(25) |
Dec
(21) |
| 2006 |
Jan
(21) |
Feb
(17) |
Mar
|
Apr
(8) |
May
|
Jun
|
Jul
|
Aug
(13) |
Sep
(4) |
Oct
(22) |
Nov
(31) |
Dec
(19) |
| 2007 |
Jan
(10) |
Feb
(9) |
Mar
(8) |
Apr
(4) |
May
(1) |
Jun
(8) |
Jul
(13) |
Aug
(2) |
Sep
(7) |
Oct
(8) |
Nov
(3) |
Dec
(5) |
| 2008 |
Jan
(13) |
Feb
(5) |
Mar
(7) |
Apr
(13) |
May
(12) |
Jun
(8) |
Jul
(24) |
Aug
(25) |
Sep
(12) |
Oct
(16) |
Nov
(1) |
Dec
|
| 2009 |
Jan
(4) |
Feb
(13) |
Mar
(9) |
Apr
|
May
(2) |
Jun
|
Jul
(11) |
Aug
(6) |
Sep
(2) |
Oct
(15) |
Nov
(11) |
Dec
|
| 2010 |
Jan
(4) |
Feb
(11) |
Mar
(38) |
Apr
(7) |
May
(13) |
Jun
(4) |
Jul
(17) |
Aug
(1) |
Sep
(13) |
Oct
(10) |
Nov
(4) |
Dec
|
| 2011 |
Jan
(6) |
Feb
(1) |
Mar
|
Apr
(6) |
May
(8) |
Jun
(2) |
Jul
(10) |
Aug
(2) |
Sep
|
Oct
|
Nov
(2) |
Dec
(1) |
| 2012 |
Jan
(3) |
Feb
(1) |
Mar
(2) |
Apr
(2) |
May
(7) |
Jun
(8) |
Jul
(1) |
Aug
|
Sep
(5) |
Oct
(1) |
Nov
|
Dec
|
| 2013 |
Jan
(1) |
Feb
(1) |
Mar
|
Apr
(1) |
May
|
Jun
|
Jul
(1) |
Aug
|
Sep
|
Oct
(1) |
Nov
|
Dec
|
| 2016 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
(1) |
Jul
|
Aug
(2) |
Sep
(3) |
Oct
(4) |
Nov
(3) |
Dec
|
|
From: Damian M. <da...@er...> - 2001-11-25 05:51:44
|
I have a large VRML file that I am trying to display with GTKLOOKAT. It core dumps before it seriously displays anything. It reads the files OK. However, I suspects some system setting as it dumps a core file of size 67186688 Nov 25 15:40 core This factors to 65536 * ( 65536 + 76 ) which is too close to 64MB and too neat for my liking. I am quite happy to send the ( 13MB uuencoded ) file to somebody else if you want to try it. On a Windows Box with Blaxxun, the model needs about 90MB. I have also tried this VRML file on at least one other PC VRML browser. This is a multi-file model with lots of external images and was created using Alias|Wavefront Maya 2.5. On a Mandrake 7.2 LINUX machine with $ limit cputime unlimited filesize unlimited datasize unlimited stacksize 8MB coredumpsize 97MB memoryuse unlimited maxproc 2048 descriptors 1024 memorylocked unlimited addressspace unlimited The program dumps core where a 'where' in gdb with OpenVRML 0.11.2 and GTKlookat 0.9.1 compiles with '-g', shows up #0 0x405b6f7a in malloc () from /lib/libc.so.6 #1 0x405b6d3e in malloc () from /lib/libc.so.6 #2 0x404c4a78 in gluTessVertex () from /usr/X11R6/lib/libGLU.so.1 Any ideas. Is it just some system setting? Thanks - Damian (McGuckin) Pacific Engineering Systems International, 22/8 Campbell St, Artarmon NSW 2064 Ph:+61-2-99063377 .. Fx:+61-2-99063468 | unsolicited email not wanted here ! Views and opinions here are mine and not those of any past or present employer |
|
From: Thomas F. <tf...@us...> - 2001-11-24 03:55:09
|
Hi Mike, As of right now there is no EAI support in OpenVRML. There is an open task for adding the support though, http://sourceforge.net/pm/task.php?func=detailtask&project_task_id=40667&group_id=7151&group_project_id=2579 , but unfortunately no one has grabbed it yet :-( Some time back (August-September 2000), SpizKapa was working on adding this to OpenVRML but that effort seems to have died. (Implementation discussions can be found on the old libvrml97 mailing list archived at http://groups.yahoo.com/group/libvrml97/ ) FreeWRL, another open source VRML browser found at http://freewrl.sourceforge.net , currently supports EAI if you're interested. Later, Tom Christopher M Morley wrote: >Mike, I'm not aware of any EAI support in openvrml. >Perhaps some one on the developers list knows more. > >Chris > >----- Original Message ----- >From: "michael tsang" <mic...@ma...> >To: <cm...@ve...> >Sent: Tuesday, November 20, 2001 4:57 AM >Subject: OpenVRML EAI support? > > >>Hello! >>I'm interested in researching using your OpenVRML software. >> >>I'm wondering if you have support for EAI yet in OpenVRML. >> >>Or if you have any other suggestions for an open browser that allows me to 'paint' geometry into the scene with a mouse >> >> >>Thanks muchly, >> >>Mike >>-- >> |
|
From: Thomas F. <tf...@us...> - 2001-11-24 03:21:08
|
Hi Sashidhar, See comments inline. Sashidhar Dandamudi wrote: >Hi all, > I am in the process of moving from Windows to Linux and thus am >struggling to get a Linux compatible VRML viewer. I have managed to >perform the operations as specified in the INSTALL file( ./configure, >make, make install) . Everything seems to go just fine and I finally get >the >directory structure under /usr/local/vrml/. However at this point of time >I am totally stumped as to how to begin running the application. I tried >typing lookat, .lookat etc at the promot to no avail. Will somebody tell >me how to use it?? > Have you been able to find the executable? If you installed into /usr/local/vrml, I'm guessing lookat can be found in /usr/local/vrml/bin. You should be able to start it by entering /usr/local/vrml/bin/lookat at the prompt or by adding /usr/local/vrml/bin to your PATH and typing lookat at the prompt...does this help at all? If not can you post some more details... > > This apart I also have a few questions about the capabilities of >OpenVRML, does it support PROTOS and EXTERNPROTOS? And can I manipluate >the scene graph using EAI?? > OpenVRML supports PROTOs and EXTERNPROTOs pretty well for the most part but unfortunately EAI is not currently supported. SpizKapa's made a stab at adding this a while back but I'm not sure what became of the code... Tom |
|
From: Christopher M M. <cm...@ve...> - 2001-11-21 01:28:28
|
Mike, I'm not aware of any EAI support in openvrml. Perhaps some one on the developers list knows more. Chris ----- Original Message ----- From: "michael tsang" <mic...@ma...> To: <cm...@ve...> Sent: Tuesday, November 20, 2001 4:57 AM Subject: OpenVRML EAI support? > Hello! > I'm interested in researching using your OpenVRML software. > > I'm wondering if you have support for EAI yet in OpenVRML. > > Or if you have any other suggestions for an open browser that allows me to 'paint' geometry into the scene with a mouse > > > Thanks muchly, > > Mike > -- |
|
From: Sashidhar D. <sa...@is...> - 2001-11-19 23:49:19
|
Hi all, I am in the process of moving from Windows to Linux and thus am struggling to get a Linux compatible VRML viewer. I have managed to perform the operations as specified in the INSTALL file( ./configure, make, make install) . Everything seems to go just fine and I finally get the directory structure under /usr/local/vrml/. However at this point of time I am totally stumped as to how to begin running the application. I tried typing lookat, .lookat etc at the promot to no avail. Will somebody tell me how to use it?? This apart I also have a few questions about the capabilities of OpenVRML, does it support PROTOS and EXTERNPROTOS? And can I manipluate the scene graph using EAI?? Thanks Sashi Sashidhar Dandamudi Georgia Institute of Technology School of Industrial and Systems Engineering E-mail address: sa...@is... |
|
From: Chris M. <cm...@ve...> - 2001-11-16 13:53:21
|
----- Original Message ----- From: <joh...@so...> To: <cm...@us...> Sent: Thursday, November 15, 2001 7:52 PM Subject: OpenVRML now categorized as MacOS 9 on SourceForge.net > > Dear SourceForge.net user, > > You are receiving this because you have a project in the MacOS trove > category > (http://sourceforge.net/softwaremap/trove_list.php?form_cat=221). This is > to > inform you that in order to facilitate better categorization, we will move > > your project to the MacOS 9 category, which is a subcategory of MacOS. If > your project is actually specific to MacOS X, please change it to the > MacOS X > category in the trove map as soon as possible. If you are happy to have > your > project in the MacOS 9 category, then you need not do anything. > > We simply do not want any projects to categorize themselves generically as > > MacOS, since OS 9 and OS X are radically different from the developers' > viewpoint. > > Thanks for your patience and cooperation. > > -John Mark Walker > SourceForge.net > joh...@sf... > |
|
From: Dirk H. <dar...@gm...> - 2001-11-16 12:59:12
|
Hi I am working with openvrml and need to get the bounding boxes of an vrml model. Is there any possibility to get this from a scene ? Has anybody done this allready and give me some hints ? Dirk Harms -- GMX - Die Kommunikationsplattform im Internet. http://www.gmx.net |
|
From: S.K.Bose <bo...@pa...> - 2001-11-15 04:48:01
|
On Sat, 10 Nov 2001, Damian McGuckin wrote: > On Fri, 9 Nov 2001, S.K.Bose wrote: > > I tried win32Lookat. I loaded the required-libraries file of DLLs but it > still asks me for a GDi32.dll. > Sorry for delay in reply. I was out of town for four days. I use Microsoft Windows NT version 4.00 and Microsoft Visual studio 6.0 for creating binary version of win32Lookat and also for openvrml.dll. In my system Gdi32.dll is in WINNT\system32 Thanks, Bose |
|
From: Damian M. <da...@er...> - 2001-11-10 04:07:19
|
On Fri, 9 Nov 2001, S.K.Bose wrote: > I spent time on win32Lookat development long back. Now I spend time only > to see that it is compatible with current release of OpenVRML lib. not on > further development on it. Now a days I am mainly busy with WIN32 > compatible issues related to OpenVRML lib and further development of its > graphics aspects. I tried win32Lookat. I loaded the required-libraries file of DLLs but it still asks me for a GDi32.dll. I have one on the system in the Windows directory but maybe it is the wrong version. While I would like to think I know a lot about Unix and Linux, by comparison I am a windows novice. Any ideas? Thanks - Damian (McGuckin) Pacific Engineering Systems International, 22/8 Campbell St, Artarmon NSW 2064 Ph:+61-2-99063377 .. Fx:+61-2-99063468 | unsolicited email not wanted here ! Views and opinions here are mine and not those of any past or present employer |
|
From: S.K.Bose <bo...@pa...> - 2001-11-09 05:37:00
|
On Fri, 9 Nov 2001, Damian McGuckin wrote: > > Same question, but win32lookat? > I spent time on win32Lookat development long back. Now I spend time only to see that it is compatible with current release of OpenVRML lib. not on further development on it. Now a days I am mainly busy with WIN32 compatible issues related to OpenVRML lib and further development of its graphics aspects. Thanks, S. K. Bose |
|
From: Damian M. <da...@er...> - 2001-11-09 04:38:01
|
On 5 Nov 2001, Braden McDaniel wrote: > > Does gtklookat get any development or is everybody Windows centric and > > working only on win32lookat? > > I'm on Linux, but I don't spend time on gtklookat. Who spends time on gtklookat? Same question, but win32lookat? I have a patch sort of working but I need to tidy it up and make it robust relative to multiple operating systems. I'm out of town for a week but I'll sort it out when I get back. If I sort out Windows and Unix, is there somebody who knows Mac. Thanks - Damian (McGuckin) Pacific Engineering Systems International, 22/8 Campbell St, Artarmon NSW 2064 Ph:+61-2-99063377 .. Fx:+61-2-99063468 | unsolicited email not wanted here ! Views and opinions here are mine and not those of any past or present employer |
|
From: Damian M. <da...@er...> - 2001-11-05 22:21:37
|
On 5 Nov 2001, Braden McDaniel wrote: > > but relative to itself. It failed. I am misreading the VRML 2.0 > > standard or should the path for included files have been reset to > > match the file that was actually pulling in these included files. > > I think we have an open bug on this. A patch would be welcome. I'll fix today nor tomorrow. > > By the way, the traffic seems to have slowed recently. > > > > I am using all this from 'gtklookat' although that appears irrelant. > > > > Does gtklookat get any development or is everybody Windows centric and > > working only on win32lookat? > > I'm on Linux, but I don't spend time on gtklookat. Who does? I can spend some time on it. Thanks - Damian (McGuckin) Pacific Engineering Systems International, 22/8 Campbell St, Artarmon NSW 2064 Ph:+61-2-99063377 .. Fx:+61-2-99063468 | unsolicited email not wanted here ! Views and opinions here are mine and not those of any past or present employer |
|
From: Braden M. <br...@en...> - 2001-11-05 22:05:31
|
On Mon, 2001-11-05 at 13:49, Damian McGuckin wrote:
>
> How does one get read access to the CVS tree?
<http://sourceforge.net/cvs/?group_id=7151>
> How does one suggest changes that actually make it?
<http://sourceforge.net/docman/display_doc.php?docid=7254&group_id=7151>
> E.g. I just tried to
> read a file from a relative directory that failed. The error messages I
> got was along the lines of
>
> Couldn't read ImageTexture
>
> which was strictly wrong. It couldn't even OPEN the file, so it stood
> no hope of even READing it. The code has enough hooks to distinguish
> the two problems. This is inside Image.cpp called from vrml97node.cpp.
>
> Anyay, the reason why the relative file open failed was in a MASTER
> directory, so
>
> original VRML file /home/vrml/new.wrl
>
> This then wanted to do 'url model/fred.wrl', i.e.
>
> /home/vrml/model/fred.wrl
>
> It worked.
>
> Now in the directory model, there existed a directory 'image', i.e.
>
> /home/vrml/model/image
>
> and fred.wrl wanted to do 'url image/2400.jpg', i.e open
>
> /home/vrml/model/image/2400.jpg
>
> but relative to itself. It failed. I am misreading the VRML 2.0
> standard or should the path for included files have been reset to
> match the file that was actually pulling in these included files.
I think we have an open bug on this. A patch would be welcome.
> By the way, the traffic seems to have slowed recently.
>
> I am using all this from 'gtklookat' although that appears irrelant.
>
> Does gtklookat get any development or is everybody Windows centric and
> working only on win32lookat?
I'm on Linux, but I don't spend time on gtklookat.
--
Braden McDaniel e-mail: <br...@en...>
<http://endoframe.com> Jabber: <br...@ja...>
|
|
From: Damian M. <da...@er...> - 2001-11-05 18:49:27
|
How does one get read access to the CVS tree? How does one suggest changes that actually make it? E.g. I just tried to read a file from a relative directory that failed. The error messages I got was along the lines of Couldn't read ImageTexture which was strictly wrong. It couldn't even OPEN the file, so it stood no hope of even READing it. The code has enough hooks to distinguish the two problems. This is inside Image.cpp called from vrml97node.cpp. Anyay, the reason why the relative file open failed was in a MASTER directory, so original VRML file /home/vrml/new.wrl This then wanted to do 'url model/fred.wrl', i.e. /home/vrml/model/fred.wrl It worked. Now in the directory model, there existed a directory 'image', i.e. /home/vrml/model/image and fred.wrl wanted to do 'url image/2400.jpg', i.e open /home/vrml/model/image/2400.jpg but relative to itself. It failed. I am misreading the VRML 2.0 standard or should the path for included files have been reset to match the file that was actually pulling in these included files. By the way, the traffic seems to have slowed recently. I am using all this from 'gtklookat' although that appears irrelant. Does gtklookat get any development or is everybody Windows centric and working only on win32lookat? Thanks - Damian (McGuckin) Pacific Engineering Systems International, 22/8 Campbell St, Artarmon NSW 2064 Ph:+61-2-99063377 .. Fx:+61-2-99063468 | unsolicited email not wanted here ! Views and opinions here are mine and not those of any past or present employer |
|
From: Oliver S. <oli...@gm...> - 2001-11-05 09:02:29
|
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Monday 05 November 2001 09:40, Michael Louka wrote: > On Monday, November 5, 2001, at 02:47 , Braden McDaniel wrote: > > What prompts the dependency on the Objective C library? > > I'm not sure whether "Foundation" or objc are needed. I didn't need them > to compile OpenVRML and Lookat under Mac OS X 10.0.4. I believe, that the > compiler (a modified? gcc 2.95.2) includes the System framework > transparently, which should handle any other "wierd" dependencies Mac OS X > may have. I haven't tried with Mac OS X 10.1, though. They were not needed with OS X 10.0.4, but are needed with the latest release 10.1. (There are various postings on the Mac OpenGL list describing this problem => lists.apple.com) > Frameworks are bundles of header files and libraries (and documentation). > -framework is a bit like -l and -L rolled into one where the developer > just needs to supply the name of the API/Framework. This means that -lgl > and -lglut need to be replaced with -framwork GL and -framework GLUT on > Mac OS X. > Also, for some reason, Oliver has the OpenGL framework declared twice in > the same line in his "Diff for macros/gl.m4". No reason for that. It's a mistake. - -- _____________________________________________________________________ Oliver Strutynski oli...@cs... oli...@gm... -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.6 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE75lf2uUAlUEFqtKYRAqU7AJ9mttWBrL9N//eQ1RxWAX8FkjrDiACeIDLY LMyhOjjCg/SMGJA507iP/yU= =uXuW -----END PGP SIGNATURE----- |
|
From: Michael L. <Mic...@hr...> - 2001-11-05 08:39:22
|
On Monday, November 5, 2001, at 02:47 , Braden McDaniel wrote: > On Sun, 2001-11-04 at 16:51, Oliver Strutynski wrote: >> Anyway, I think it should be mostly clear from the patch what needs to be >> added for OpenVRML to compile on MacOSX (the additional frameworks + >> modified >> checks for glut/opengl). I hope this information proves useful for you. > > I can try adapting your changes, but I'd like to know a little bit more > about them first... > > What prompts the dependency on the Objective C library? I'm not sure whether "Foundation" or objc are needed. I didn't need them to compile OpenVRML and Lookat under Mac OS X 10.0.4. I believe, that the compiler (a modified? gcc 2.95.2) includes the System framework transparently, which should handle any other "wierd" dependencies Mac OS X may have. I haven't tried with Mac OS X 10.1, though. I guess this is something we need to test. OpenGL and GLUT are needed however. In fact, to link Lookat, only GLUT is needed, since declaring that you want to use GLUT "automatically" gives you OpenGL, since GLUT depends on OpenGL. For example (under 10.0.4), this links Lookat to the static libraries from the command-line: c++ -Wall -g -O2 -o lookat -framework GLUT lookat.o ViewerGlut.o ../lib/libopenvrml-gl.a libopenvrml.a ../../jpeg-6b/libjpeg.a ../../libpng-1.0.5/libpng.a -lz (of course, if I'd "installed" OpenVRML, JPEG, and PNG, then I could have just used -L/usr/local/lib and -llibopenvrml-gl, etc.). If it makes modifying the build system easier, OpenGL and GLUT are standard installs under Mac OS X, so you could skip testing them under Mac OS X, and just replace -lglut with -framework GLUT and -lgl with -framework GL when compiling under Mac OS X. > What exactly does the -framework compiler flag do? Frameworks are bundles of header files and libraries (and documentation). -framework is a bit like -l and -L rolled into one where the developer just needs to supply the name of the API/Framework. This means that -lgl and -lglut need to be replaced with -framwork GL and -framework GLUT on Mac OS X. Also, for some reason, Oliver has the OpenGL framework declared twice in the same line in his "Diff for macros/gl.m4". I guess an interesting long-term goal for OpenVRML on Mac OS X, would be to package the Mac OS X distribution as a Framework. Mike. |
|
From: Braden M. <br...@en...> - 2001-11-05 01:49:07
|
On Sun, 2001-11-04 at 16:51, Oliver Strutynski wrote: > Anyway, I think it should be mostly clear from the patch what needs to be > added for OpenVRML to compile on MacOSX (the additional frameworks + modified > checks for glut/opengl). I hope this information proves useful for you. I can try adapting your changes, but I'd like to know a little bit more about them first... What prompts the dependency on the Objective C library? What exactly does the -framework compiler flag do? -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
|
From: Oliver S. <oli...@gm...> - 2001-11-04 21:41:50
|
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
On Sunday 04 November 2001 22:34, Braden McDaniel wrote:
> On Sun, 2001-11-04 at 15:26, Oliver Strutynski wrote:
> > I had to add some small patches to OpenVRML 0.11.2 to make it compile and
> > link on Mac OSX 10.1. Here are the diffs
>
> I'm definitely interested in patches to get the GNU build working on Mac
> OS X, but the source files for configure have changed substantially in
> the main branch in CVS. Your patches are not applicable to the current
> version.
ok
...
> LDFLAGS, CFLAGS, ands CXXFLAGS are user variables which should not be
> set in configure.
I'm not an automake expert. Problem was that I needed to add some flags to
all compiler runs so I decided to add these flags in configure in. Might not
be a good idea, but I don't know how to do it any better.
> Also, I don't see anything in your patches that
> modifies the automake makefiles, so I'm not sure why you're using an
> automake conditional here.
I did not (need to) touch the .am files. That was just the first way I was
able to get a conditional to work.
Anyway, I think it should be mostly clear from the patch what needs to be
added for OpenVRML to compile on MacOSX (the additional frameworks + modified
checks for glut/opengl). I hope this information proves useful for you.
Regards, Oliver
- --
_____________________________________________________________________
Oliver Strutynski oli...@cs...
oli...@gm...
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.6 (GNU/Linux)
Comment: For info see http://www.gnupg.org
iD8DBQE75bhzuUAlUEFqtKYRAjXIAKCd8oEko4eqih681AZyEBSLJ1rBUACdFbpe
cuRZBogQa7szUl6nBvBr1i8=
=EvLu
-----END PGP SIGNATURE-----
|
|
From: Braden M. <br...@en...> - 2001-11-04 21:34:11
|
On Sun, 2001-11-04 at 15:26, Oliver Strutynski wrote:
> I had to add some small patches to OpenVRML 0.11.2 to make it compile and
> link on Mac OSX 10.1. Here are the diffs
I'm definitely interested in patches to get the GNU build working on Mac
OS X, but the source files for configure have changed substantially in
the main branch in CVS. Your patches are not applicable to the current
version.
> Add to configure.in:
>
> dnl
> dnl Some additional Darwin stuff
> dnl
> AM_CONDITIONAL(DARWIN, test "$host" = "powerpc-apple-darwin1.4")
> if test "DARWIN"; then
> LDFLAGS="${LDFLAGS} -lobjc -framework OpenGL -framework Foundation"
> CFLAGS="${CFLAGS} -lobjc -framework OpenGL -framework Foundation"
> CXXFLAGS="${CXXFLAGS} -lobjc -framework OpenGL -framework Foundation"
> fi
LDFLAGS, CFLAGS, ands CXXFLAGS are user variables which should not be
set in configure. Also, I don't see anything in your patches that
modifies the automake makefiles, so I'm not sure why you're using an
automake conditional here.
--
Braden McDaniel e-mail: <br...@en...>
<http://endoframe.com> Jabber: <br...@ja...>
|
|
From: Oliver S. <oli...@gm...> - 2001-11-04 20:16:12
|
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
I had to add some small patches to OpenVRML 0.11.2 to make it compile and
link on Mac OSX 10.1. Here are the diffs
Add to configure.in:
dnl
dnl Some additional Darwin stuff
dnl
AM_CONDITIONAL(DARWIN, test "$host" = "powerpc-apple-darwin1.4")
if test "DARWIN"; then
LDFLAGS="${LDFLAGS} -lobjc -framework OpenGL -framework Foundation"
CFLAGS="${CFLAGS} -lobjc -framework OpenGL -framework Foundation"
CXXFLAGS="${CXXFLAGS} -lobjc -framework OpenGL -framework Foundation"
fi
Diff for macros/gl.m4
127,136c127,129
< if test "$target" = "powerpc-apple-macosx"; then
< GL_CFLAGS=""
< GL_LIBS="-framework OpenGL -framework OpenGL -framework Foundation
- -lm"
< dnl we assume glut always works on mac osx. does it?
< have_gl=yes
< else
< GL_CFLAGS=""
< GL_LIBS=""
< ifelse([$2], , :, [$2])
< fi
- ---
> GL_CFLAGS=""
> GL_LIBS=""
> ifelse([$2], , :, [$2])
diff for macros/glut.m4:
61a62
>
69,76c70,71
< if test "$host" = "powerpc-apple-darwin1.4"; then
< GLUT_CFLAGS="${GL_CFLAGS}"
< GLUT_LIBS="${GL_LIBS} -framework GLUT"
< glut__temp__include=GL/glut.h
< else
< GLUT_LIBS=""
< ifelse([$2], , :, [$2])
< fi
- ---
> GLUT_LIBS=""
> ifelse([$2], , :, [$2])
78c73
<
- ---
>
In macros/jpeg.m4:
65,66c65
< # we are looking for libjpeg, so png is definitely wrong here
< CPPFLAGS="${CPPFLAGS} ${jpeg__Idir}"
- ---
> CPPFLAGS="${CPPFLAGS} ${png__Idir}"
That should do the job.
Regards, Oliver
- --
_____________________________________________________________________
Oliver Strutynski oli...@cs...
oli...@gm...
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.0.6 (GNU/Linux)
Comment: For info see http://www.gnupg.org
iD8DBQE75aRguUAlUEFqtKYRAjJrAJ9HHVvv0iVW2RveSfBtaPj2YE4dcwCgkq7O
a92s8obNImEEAepP8GbY8tc=
=CjJ/
-----END PGP SIGNATURE-----
|
|
From: Damian M. <da...@er...> - 2001-11-04 12:48:12
|
On Sun, 21 Oct 2001 ope...@li... wrote: > 1. Re: prob compiling openvrml 0.11.2 (Braden McDaniel) > 2. Re: prob compiling openvrml 0.11.2 (clayton) > From: Braden McDaniel <br...@en...> > To: Clayton Cottingham aka drfrog <dr...@sm...> > Cc: OpenVRML Developers Mailing List <ope...@li...> > Date: 20 Oct 2001 17:21:56 -0400 > If you have a GtkLookat version compiled against 0.11.x, it should still > work with 0.11.2; API changes are denoted by a change to the "minor" > version number (the middle number). > > [drfrog@nomad drfrog]$ uname -a > > Linux nomad.localdomain 2.2.18 #2 Tue Apr 17 22:55:04 PDT 2001 i686 unknown > > > > [drfrog@nomad drfrog]$ gcc -v > > Reading specs from /usr/lib/gcc-lib/i586-mandrake-linux/2.95.3/specs > > gcc version 2.95.3 19991030 (prerelease) I appear to have the same system but I have compiled 0.11.2 and linked against GtkLookat 0.9.1. Unfortunately, I get a core-dump from a malloc which comes from gluTessVertex () Probably some version incompatability but MY QUESTION IS ... where can I find a gtklookat suitable for 0.11.2. > It's been a while since I used gcc 2.95, but I thought it had a > functional auto_ptr. I'd first try using the actual 2.95.3 release > rather than the prerelease you apparently have. If that doesn't work, > you can try gcc3. > > I'm using Red Hat's massively patched gcc 2.96 here; and I think newer > Mandrake releases (8.x?) include this compiler, too. We have had problems with RedHat's massively patched 2.96 in other software. It has to do with unitialized values. It gave internal compiler errors. Thanks - Damian (McGuckin) Pacific Engineering Systems International, 22/8 Campbell St, Artarmon NSW 2064 Ph:+61-2-99063377 .. Fx:+61-2-99063468 | unsolicited email not wanted here ! Views and opinions here are mine and not those of any past or present employer |
|
From: Braden M. <br...@en...> - 2001-10-25 05:42:49
|
Like Chris, I'm not a lawyer, and my interpretation of the LGPL is not
authoritative. But one of the reasons this license was chosen for
OpenVRML was the allowance for use with closed-source projects.
> ----- Original Message -----
> From: "Raphael Auf der Maur" <rm...@ii...>
> To: <cm...@ve...>
> Sent: Friday, October 19, 2001 7:09 AM
> Subject: OpenVRML in commercial software
>
>
> > Hello,
> >
> > I've a question regarding your great OpenVRML library which is under Lesser
> > GNU licence.
> >
> > I don't fully understand this licence, mainly paragraph 5. If I got it
> > right, it is allowed to use the library in commercial, not open-sourced
> > software as long as all modifications on the library are published and open
> > sourced too. But in paragraph 5 there are other restrictions mentioned.
> >
> > -----------
[snipped LGPL quotation]
> > -----------
> >
> > I'm honestrly not sure what this means. In my software, it is not possible
> > to link a compiled dll dynamicly, so I think I would have to include the
> > h-files of your library in my commecial, not open-sourced software in order
> > to use your library. Is that allowed? You might explain me the restrictions
> > in this paragraph?
It sounds to me like pertinent text is in paragraph 2 of section 5.
Unfortunately the paragraph delimiters were lost in your quotation, so
instead here's that paragraph:
However, linking a "work that uses the Library" with the Library
creates an executable that is a derivative of the Library (because
it contains portions of the Library), rather than a "work that uses
the library". The executable is therefore covered by this License.
Section 6 states terms for distribution of such executables.
So your project may use OpenVRML as you describe and the distributed
binary may be licensed under the terms of your choosing, but those terms
and the distribtion must follow the restrictions described in section 6.
Now, in section 6 we have:
You must give prominent notice with each copy of the work that the
Library is used in it and that the Library and its use are covered
by this License. You must supply a copy of this License. If the work
during execution displays copyright notices, you must include the
copyright notice for the Library among them, as well as a reference
directing the user to the copy of this License. Also, you must do
one of these things:
A. Accompany the work with the complete corresponding
machine-readable source code for the Library including
whatever changes were used in the work (which must be
distributed under Sections 1 and 2 above); and, if the
work is an executable linked with the Library, with the
complete machine-readable "work that uses the Library",
as object code and/or source code, so that the user can
modify the Library and then relink to produce a modified
executable containing the modified Library. (It is
understood that the user who changes the contents of
definitions files in the Library will not necessarily be
able to recompile the application to use the modified
definitions.)
B. Use a suitable shared library mechanism for linking with
the Library. A suitable mechanism is one that (1) uses at
run time a copy of the library already present on the
user's computer system, rather than copying library
functions into the executable, and (2) will operate
properly with a modified version of the library, if the
user installs one, as long as the modified version is
interface-compatible with the version that the work was
made with.
C. Accompany the work with a written offer, valid for at
least three years, to give the same user the materials
specified in Subsection 6a, above, for a charge no more
than the cost of performing this distribution.
D. If distribution of the work is made by offering access to
copy from a designated place, offer equivalent access to
copy the above specified materials from the same place.
E. Verify that the user has already received a copy of these
materials or that you have already sent this user a copy.
Now, since you say you can't do B, do A, C, D, or E instead.
--
Braden McDaniel e-mail: <br...@en...>
<http://endoframe.com> Jabber: <br...@ja...>
|
|
From: S.K.Bose <bo...@pa...> - 2001-10-25 04:28:39
|
On Wed, 24 Oct 2001, luc...@li... wrote:
> Substituting the implementation of rot in ViewerOpengl.cpp with the
> following one:
>
> ///////////////////////////////////////////////////////////////////////
> void
> ViewerOpenGL::rot(float x, float y, float z, float a)
> {
>
> float rot_quat[4];
> float vec[3];
>
>
> vec[0]=x;
> vec[1]=y;
> vec[2]=z;
>
> // normalizing vector
>
> int i;
> float module;
>
> module = (vec[0]*vec[0] + vec[1]*vec[1]+vec[2]*vec[2] );
> module=sqrt(module);
> for (i = 0; i < 3; i++) vec[i] /= module;
>
> // computing quaternion
>
> float q=sin(a*0.01/2);
> rot_quat[0]= vec[0]*q;
> rot_quat[1]= vec[1]*q;
> rot_quat[2]= vec[2]*q;
> rot_quat[3]=cos(a*0.01/2);
>
> add_quats(rot_quat,d_curquat,d_curquat);
>
> d_rotationChanged=true;
>
> wsPostRedraw();
>
> }
> //////////////////////////////////////////////////////////////////////
>
>
> will solve issue number 1. as described in the bug report regarding
> Navigation submitted by Greg Roelofs.
> I can work to improve the navigation interface.
> It would be useful if i can get in touch with Greg or with someone else
> to discuss possible improvements.
>
> Luca
Have you seen the current CVS. This problem is solved.
Bose
|
|
From: Christopher M M. <cm...@ve...> - 2001-10-25 02:15:56
|
Hi - I am copying this reply to one of the openvrml mailing lists, some one there might be better able to answer your question. Although I originally developed LibVRML97, which was used as the basis for OpenVRML, I am not actively involved in OpenVRML anymore. I am not clear on the licensing either, but for whatever it is worth, I was always supportive of commercial uses of the code (under the theory that any support of vrml was better than none). If it meets your needs you can still find older versions of libvrml97 around that are covered by BSD-style licenses. I *think* the intent of the LGPL is that as long as you make the OpenVRML sources available to your users, your changes to OpenVRML available to everyone, and your users are able to replace the OpenVRML DLL with any new or improved version of their choice, you are OK. But nobody pays me for legal advice. Good luck, Chris ----- Original Message ----- From: "Raphael Auf der Maur" <rm...@ii...> To: <cm...@ve...> Sent: Friday, October 19, 2001 7:09 AM Subject: OpenVRML in commercial software > Hello, > > I've a question regarding your great OpenVRML library which is under Lesser > GNU licence. > > I don't fully understand this licence, mainly paragraph 5. If I got it > right, it is allowed to use the library in commercial, not open-sourced > software as long as all modifications on the library are published and open > sourced too. But in paragraph 5 there are other restrictions mentioned. > > ----------- > "A program that contains no derivative of any portion of the Library, but is > designed to work with the Library by being compiled or linked with it, is > called a "work that uses the Library". Such a work, in isolation, is not a > derivative work of the Library, and therefore falls outside the scope of > this License. However, linking a "work that uses the Library" with the > Library creates an executable that is a derivative of the Library (because > it contains portions of the Library), rather than a "work that uses the > library". The executable is therefore covered by this License. Section 6 > states terms for distribution of such executables. When a "work that uses > the Library" uses material from a header file that is part of the Library, > the object code for the work may be a derivative work of the Library even > though the source code is not. Whether this is true is especially > significant if the work can be linked without the Library, or if the work is > itself a library. The threshold for this to be true is not precisely defined > by law. If such an object file uses only numerical parameters, data > structure layouts and accessors, and small macros and small inline functions > (ten lines or less in length), then the use of the object file is > unrestricted, regardless of whether it is legally a derivative work. > (Executables containing this object code plus portions of the Library will > still fall under Section 6.) Otherwise, if the work is a derivative of the > Library, you may distribute the object code for the work under the terms of > Section 6. Any executables containing that work also fall under Section 6, > whether or not they are linked directly with the Library itself. However, > linking a "work that uses the Library" with the Library creates an > executable that is a derivative of the Library (because it contains portions > of the Library), rather than a "work that uses the library". The executable > is therefore covered by this License. Section 6 states terms for > distribution of such executables. " > ----------- > > I'm honestrly not sure what this means. In my software, it is not possible > to link a compiled dll dynamicly, so I think I would have to include the > h-files of your library in my commecial, not open-sourced software in order > to use your library. Is that allowed? You might explain me the restrictions > in this paragraph? > > Sincerly, > Raphael > > > |
|
From: Greg R. <ne...@po...> - 2001-10-24 15:36:28
|
Luca wrote: > I can work to improve the navigation interface. > It would be useful if i can get in touch with Greg or with someone else > to discuss possible improvements. I'm on the list (in digest mode) and can discuss some of this stuff, but my time is extremely limited at the moment, and today I'm sick. Bose has also been working on navigation issues and knows considerably more about the code than I do. Regards, -- Greg Roelofs ne...@po... http://pobox.com/~newt/ Newtware, PNG Group, Info-ZIP, AlphaWorld Map, Philips Semiconductors, ... |