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From: delia m. <d3...@ya...> - 2007-03-01 03:04:20
|
hello everybody.. =0A=0Ai have a vrml object but i stuck with this error.= =0A=0Ahttp://img225.imageshack.us/img225/3421/error4fe8.jpg=0A=0Ais it beca= use of my vrml object has exceeded the length of 255 line ?=0A=0Aanyone cou= ld help me?=0A=0Athank you for your cooperation=0A=0Adelia=0A=0A=0A=0A=0A = =0A________________________________________________________________________= ____________=0AGet your own web address. =0AHave a HUGE year through Yahoo= ! Small Business.=0Ahttp://smallbusiness.yahoo.com/domains/?p=3DBESTDEAL |
From: Braden M. <br...@en...> - 2007-02-26 23:10:30
|
Nicholas F. Polys wrote: > Can anyone tell me where I should be looking for 3d math and matrix utilities? > > for example, is there a method for converting Heading Pitch Roll angles to SFRotation? > > NPS had a java class to do this... > just wondering if we had a C++ class that could also do conversions (not just quaternion slerping) [This does not appear to be related to the previous message in this thread; please start new threads as appropriate.] openvrml::rotation and openvrml::quatf (see basetypes.h) provide conversions between the conventional VRML axis+angle format and quaternions. There are also constructor functions to create an openvrml::mat4f from a rotation or a quatf and functions to get a rotation from a mat4f. However, there is no code in OpenVRML that deals with Euler angles. Braden |
From: Nicholas F. P. <np...@vt...> - 2007-02-26 21:28:49
|
Can anyone tell me where I should be looking for 3d math and matrix utilities? for example, is there a method for converting Heading Pitch Roll angles to SFRotation? NPS had a java class to do this... just wondering if we had a C++ class that could also do conversions (not just quaternion slerping) thanks and best regards, _n_polys > -----Original Message----- > From: ope...@li... > [mailto:ope...@li...]On Behalf Of > Braden McDaniel > Sent: Monday, February 12, 2007 1:05 AM > To: ope...@li... > Subject: [openvrml-develop] openvrml-player in CVS > > > openvrml-player, the stand-alone viewer, is in CVS and is in a > reasonably usable state. I encourage folks to check it out and take it > for a spin; building it requires libgnomeui and libcurl. This will go > into the 0.16.4 release. > > With regard to that release, there are a few more things I'd like to fix > before putting it together; significantly bug 1521627 (JPEG decoder > can't read from an arbitrary stream). But I hope to get it out in two or > three weeks. > > -- > Braden McDaniel e-mail: <br...@en...> > <http://endoframe.com> Jabber: <br...@ja...> > > > > ------------------------------------------------------------------------- > Using Tomcat but need to do more? Need to support web services, security? > Get stuff done quickly with pre-integrated technology to make your job easier. > Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 > _______________________________________________ > openvrml-develop mailing list > ope...@li... > https://lists.sourceforge.net/lists/listinfo/openvrml-develop |
From: Braden M. <br...@en...> - 2007-02-23 03:45:12
|
On Thu, 2007-02-22 at 17:30 -0800, delia mansor wrote: > hello.im newbie for ARToolKit > > i would like to know either the openVRML does support the function or not (below): > > PROTO ptc[ > field SFNode ap Appearance{ material Material{ diffuseColor .5 .5 0} } > field MFVec3f cp [] ]{ > Transform{ children[ Shape{ appearance IS ap > geometry NurbsSurface{ solid FALSE > controlPoint IS cp > uDimension 4 vDimension 4 > uOrder 4 vOrder 4 > uKnot[0,0,0,0, > 1,1,1,1] > vKnot[0,0,0,0, > 1,1,1,1]} > }]} > } OpenVRML doesn't know about NurbsSurface. (It could probably be implemented by twiddling the existing support for the X3D NurbsPatchSurface node; however, note that OpenVRML is currently only capable of constructing scene graphs with these nodes--rendering them is not implemented.) > this is because, everytime i try to run the program, it doesnt work and prompt this error: > > http://img176.imageshack.us/img176/3310/error3oz9.jpg The assertion failure shouldn't happen; and in 0.16.3, it doesn't (for me). You don't say what version of OpenVRML you're using. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: delia m. <d3...@ya...> - 2007-02-23 01:30:20
|
hello.im newbie for ARToolKit=0A=0Ai would like to know either the openVRML= does support the function or not (below):=0A=0APROTO ptc[=0A field SFNode = ap Appearance{ material Material{ diffuseColor .5 .5 0} }=0A field MFVec3f = cp [] ]{=0ATransform{ children[ Shape{ appearance IS ap=0A geometry NurbsSu= rface{ solid FALSE=0A controlPoint IS cp=0A uDimension 4 vDimension 4=0A= uOrder 4 vOrder 4=0A uKnot[0,0,0,0,=0A 1,1,1,1]=0A vKnot[0,= 0,0,0,=0A 1,1,1,1]}=0A}]}=0A}=0Athis is because, everytime i try to = run the program, it doesnt work and prompt this error:=0A=0Ahttp://img176.i= mageshack.us/img176/3310/error3oz9.jpg=0A=0A=0Atherefore, i seek for the an= swer because i don't have enough time to finish up my FYP.=0A=0Athank you f= or your cooperation.=0A=0Adelia=0A=0A=0A=0A=0A =0A_________________________= ___________________________________________________________=0AGet your own = web address. =0AHave a HUGE year through Yahoo! Small Business.=0Ahttp://s= mallbusiness.yahoo.com/domains/?p=3DBESTDEAL |
From: Braden M. <br...@en...> - 2007-02-12 06:05:28
|
openvrml-player, the stand-alone viewer, is in CVS and is in a reasonably usable state. I encourage folks to check it out and take it for a spin; building it requires libgnomeui and libcurl. This will go into the 0.16.4 release. With regard to that release, there are a few more things I'd like to fix before putting it together; significantly bug 1521627 (JPEG decoder can't read from an arbitrary stream). But I hope to get it out in two or three weeks. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Braden M. <br...@en...> - 2007-02-02 17:25:31
|
James J. Ramsey wrote: > --- Braden McDaniel <br...@en...> wrote: > >> Hm. GOptionEntry (and related) is from GLib. What >> does this say? >> >> $ pkg-config --modversion glib-2.0 > > It says "2.4.7". That's the problem. According to the documentation, the GOption stuff was added in 2.6. I'll tweak the check in configure to make that version a minimum requirement. Braden |
From: James J. R. <jjr...@ya...> - 2007-02-02 16:58:22
|
--- Braden McDaniel <br...@en...> wrote: > Hm. GOptionEntry (and related) is from GLib. What > does this say? > > $ pkg-config --modversion glib-2.0 It says "2.4.7". ____________________________________________________________________________________ Cheap talk? Check out Yahoo! Messenger's low PC-to-Phone call rates. http://voice.yahoo.com |
From: Braden M. <br...@en...> - 2007-02-02 16:41:47
|
On Fri, 2007-02-02 at 07:36 -0800, James J. Ramsey wrote: > These are the error messages that I get after > attempting to compile OpenVRML on CentOS 4.4: > > Making all in openvrml-gtkplug > make[3]: Entering directory > `/home/jjramsey/TarballsAndRPMs/openvrml-0.16.3/src/openvrml-gtkplug' > depbase=`echo main.o | sed > 's|[^/]*$|.deps/&|;s|\.o$||'`; \ > if g++ -DHAVE_CONFIG_H -I. -I. -I../.. > -I../../lib/gtkglext -I../../lib/gtkglext > -I../../lib/gtkglext/gdk -I../../src/libopenvrml > -I../../src/libopenvrml -I../../src/libopenvrml-gl > -I../../src/libopenvrml-gl -I -DGTK_DISABLE_DEPRECATED > -pthread -DXTHREADS -D_REENTRANT -DXUSE_MTSAFE_API > -pthread -I/usr/include/gtk-2.0 > -I/usr/lib/gtk-2.0/include -I/usr/X11R6/include > -I/usr/include/atk-1.0 -I/usr/include/pango-1.0 > -I/usr/include/freetype2 > -I/usr/include/freetype2/config > -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include > -I/usr/X11R6/include -pthread -g -O2 -MT main.o -MD > -MP -MF "$depbase.Tpo" -c -o main.o main.cpp; \ > then mv -f "$depbase.Tpo" "$depbase.Po"; else rm -f > "$depbase.Tpo"; exit 1; fi > main.cpp:169: error: `GOptionEntry' does not name a > type Hm. GOptionEntry (and related) is from GLib. What does this say? $ pkg-config --modversion glib-2.0 -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: James J. R. <jjr...@ya...> - 2007-02-02 15:37:11
|
These are the error messages that I get after attempting to compile OpenVRML on CentOS 4.4: Making all in openvrml-gtkplug make[3]: Entering directory `/home/jjramsey/TarballsAndRPMs/openvrml-0.16.3/src/openvrml-gtkplug' depbase=`echo main.o | sed 's|[^/]*$|.deps/&|;s|\.o$||'`; \ if g++ -DHAVE_CONFIG_H -I. -I. -I../.. -I../../lib/gtkglext -I../../lib/gtkglext -I../../lib/gtkglext/gdk -I../../src/libopenvrml -I../../src/libopenvrml -I../../src/libopenvrml-gl -I../../src/libopenvrml-gl -I -DGTK_DISABLE_DEPRECATED -pthread -DXTHREADS -D_REENTRANT -DXUSE_MTSAFE_API -pthread -I/usr/include/gtk-2.0 -I/usr/lib/gtk-2.0/include -I/usr/X11R6/include -I/usr/include/atk-1.0 -I/usr/include/pango-1.0 -I/usr/include/freetype2 -I/usr/include/freetype2/config -I/usr/include/glib-2.0 -I/usr/lib/glib-2.0/include -I/usr/X11R6/include -pthread -g -O2 -MT main.o -MD -MP -MF "$depbase.Tpo" -c -o main.o main.cpp; \ then mv -f "$depbase.Tpo" "$depbase.Po"; else rm -f "$depbase.Tpo"; exit 1; fi main.cpp:169: error: `GOptionEntry' does not name a type main.cpp: In function `int main(int, char**)': main.cpp:339: error: `GOptionContext' was not declared in this scope main.cpp:339: error: expected primary-expression before "const" main.cpp:339: error: expected `;' before "const" main.cpp:342: error: `context' was not declared in this scope main.cpp:342: error: `options' was not declared in this scope main.cpp:342: error: `g_option_context_add_main_entries' was not declared in this scope main.cpp:343: error: `gtk_get_option_group' was not declared in this scope main.cpp:343: error: `g_option_context_add_group' was not declared in this scopemain.cpp:344: error: `g_option_context_parse' was not declared in this scope make[3]: *** [main.o] Error 1 make[3]: Leaving directory `/home/jjramsey/TarballsAndRPMs/openvrml-0.16.3/src/openvrml-gtkplug' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/home/jjramsey/TarballsAndRPMs/openvrml-0.16.3/src' I've already upgraded my Boost libraries to version 1.33.1, and as far as I can tell, the compile isn't choking on them. It's the GOptionEntry bit that's got me stumped. ____________________________________________________________________________________ We won't tell. Get more on shows you hate to love (and love to hate): Yahoo! TV's Guilty Pleasures list. http://tv.yahoo.com/collections/265 |
From: Braden M. <br...@en...> - 2007-01-23 05:01:05
|
openvrml-player is just about in a state where I'll check it in. This is a stand-alone application that will be part of the default build configuration. And once installed, it will be accessible through a cute little icon in the desktop menus. The "cute little icon" is where things kind of fall apart for me. Creating digital art is not a skill I have honed; I could *really* use the assistance of someone who's good at this sort of thing. I'm looking for a logo that will be applied to all of OpenVRML--not just the player. Obviously, it should iconify well--ideally down to 16 pixels (though perhaps a recognizable variant of the design could be used at really small sizes). I don't think I'm looking to replace OpenVRML's existing textual logo (as displayed on the Web site); I'm thinking the graphical logo would complement this. So if someone within earshot of this list is good at this sort of thing and would like to help, please contact me--either on- or off-list. Or if you know someone not on this list who has a hand for these things and who might like to help, feel free to forward this to them. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Braden M. <br...@en...> - 2007-01-18 00:54:05
|
On Tue, 2007-01-16 at 18:45 +1300, Philip Lamb wrote: > On 16/01/2007, at 6:06 PM, Braden McDaniel wrote: > > It looks like you are probably missing some preprocessor definitions. > > > > Are you using the project files included in the distribution, or ones > > you've cooked up yourself? If the latter, I suggest you compare your > > project settings to what's included in the distribution. If the > > former, > > I can take a look at this tomorrow. > > > > The former.. this is using the "out of the box" VS project file. I've struck out in my attempts to reproduce this; the release build works just fine for me. Taking a closer look at the error messages, it looks as if the compiler isn't finding the correct openvrml-gl-config.h. The correct one is ide-projects/Windows/VisualC8_0/OpenVRML/openvrml-gl/openvrml-gl-config.h. It looks like the compiler may be finding one you generated from configure to build with gcc. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Philip L. <ph...@ed...> - 2007-01-16 05:45:57
|
On 16/01/2007, at 6:06 PM, Braden McDaniel wrote: > It looks like you are probably missing some preprocessor definitions. > > Are you using the project files included in the distribution, or ones > you've cooked up yourself? If the latter, I suggest you compare your > project settings to what's included in the distribution. If the > former, > I can take a look at this tomorrow. > The former.. this is using the "out of the box" VS project file. Cheers, Phil. |
From: Braden M. <br...@en...> - 2007-01-16 05:08:58
|
On Tue, 2007-01-16 at 10:34 +1300, Philip Lamb wrote: > Solved it.. the insert_background method was being subclassed in the > old code, but as the prototype for insert_background has changed > between OpenVRML 0.14.3 and now, the subclassed method was not being > called. Changed the prototype and now it works again. FYI, gcc's -Woverloaded-virtual is good for catching this kind of thing. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Braden M. <br...@en...> - 2007-01-16 05:06:34
|
On Tue, 2007-01-16 at 15:06 +1300, Philip Lamb wrote: > Hi all, > > I am having trouble getting OpenVRML-0.16.3 to build under MS VC++ 8.0 > compiler on Windows.. while building the openvrml-gl project under the > release settings, I get the following errors (building under debug > settings appears to function fine): [snip] It looks like you are probably missing some preprocessor definitions. Are you using the project files included in the distribution, or ones you've cooked up yourself? If the latter, I suggest you compare your project settings to what's included in the distribution. If the former, I can take a look at this tomorrow. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Philip L. <ph...@ed...> - 2007-01-16 02:06:07
|
Hi all, I am having trouble getting OpenVRML-0.16.3 to build under MS VC++ 8.0 compiler on Windows.. while building the openvrml-gl project under the release settings, I get the following errors (building under debug settings appears to function fine): 1>------ Build started: Project: openvrml-gl, Configuration: Release Win3= 2 ------ 1>Compiling... 1>viewer.cpp 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C3861: 'visibility': identifier not found 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2143: syntax error : missing ';' before 'std::istream' 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2143: syntax error : missing ';' before '&' 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2377: 'std::istream' : redefinition; typedef cannot be overloaded with any other symbol 1> C:\Program Files\Microsoft Visual Studio 8\VC\include\iosfwd(700) : see declaration of 'std::istream' 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2888: 'std::basic_istream<_Elem,_Traits> std::istream' : symbol cannot be defined within namespace 'openvrml' 1> with 1> [ 1> _Elem=3Dchar, 1> _Traits=3Dstd::char_traits<char> 1> ] 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2065: 'in' : undeclared identifier 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2065: 'c' : undeclared identifier 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C2275: 'openvrml::color' : illegal use of this type as an expressio= n 1> =20 c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(44) : se= e declaration of 'openvrml::color' 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>c:\Projects\openvrml-0.16.3\src\libopenvrml\openvrml/basetypes.h(46) : fatal error C1903: unable to recover from previous error(s); stopping compilation 1>Build log was saved at "file://c:\Projects\openvrml-0.16.3\ide-projects\Windows\VisualC8_0\OpenV= RML\openvrml-gl\Release\BuildLog.htm" 1>openvrml-gl - 12 error(s), 0 warning(s) Anyone able to shed any light? --=20 Philip Lamb |
From: Philip L. <ph...@ed...> - 2007-01-15 21:34:45
|
Solved it.. the insert_background method was being subclassed in the old code, but as the prototype for insert_background has changed between OpenVRML 0.14.3 and now, the subclassed method was not being called. Changed the prototype and now it works again. Thanks. Phil. > I'd imagine the simplest way to do this is to inherit > openvrml::gl::viewer and override insert_background with an > implementation that does nothing. > |
From: Braden M. <br...@en...> - 2007-01-15 17:41:02
|
On Mon, 2007-01-15 at 14:58 +1300, Philip Lamb wrote: > Hi all, > > I have what is possibly quite a simple problem, but one which has me > a little baffled. > > I have been updating some older code inherited (using > openvrml-0.14.3) which draws VRML on top of other pre-existing pixels > in a window. > > Updating this code to OpenVRML-0.16.3, object backgrounds are always > drawn, overwriting the pixels that I need to display the VRML on top of. > > Now that I look at it, I can't figure out how the backgrounds of the > models were suppressed in the older code.. there is certainly nothing > explicitly commented as such. > > Is there some simple way to suppress drawing of backgrounds, in > either the browser or viewer? I'd imagine the simplest way to do this is to inherit openvrml::gl::viewer and override insert_background with an implementation that does nothing. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Philip L. <ph...@ed...> - 2007-01-15 01:58:40
|
Hi all, I have what is possibly quite a simple problem, but one which has me a little baffled. I have been updating some older code inherited (using openvrml-0.14.3) which draws VRML on top of other pre-existing pixels in a window. Updating this code to OpenVRML-0.16.3, object backgrounds are always drawn, overwriting the pixels that I need to display the VRML on top of. Now that I look at it, I can't figure out how the backgrounds of the models were suppressed in the older code.. there is certainly nothing explicitly commented as such. Is there some simple way to suppress drawing of backgrounds, in either the browser or viewer? Cheers, Phil. |
From: Nicholas F. P. <np...@vt...> - 2007-01-02 21:34:53
|
> -----Original Message----- > From: Nicholas F. Polys [mailto:np...@vi...] > Sent: Tuesday, January 02, 2007 4:18 PM > To: Source@Web3d. Org; Org; Coin-Discuss@Coin3d. Org; > Openvrml-Develop@Lists. Sourceforge. Net > Subject: FW: IEEE VR 2007: Advance Program & Workshops ! > > > <apologies for cross-postings> > > note: > > > > W1. The Future Standards for Immersive VR > > Saturday, March 10, full day > > http://conferences.computer.org/vr/2007/cfp/workshop1.pdf > > > Intention to submit is due by January 5 - with abstract and author list. > Authors will be notified January 14. > Final submissions will be due January 26. > > > > > > > > IEEE VIRTUAL REALITY 2007 > > March 10-14, 2007 > > Hilton Charlotte Center City > > Charlotte, North Carolina USA > > http://conferences.computer.org/vr/ > > > > co-located with: > > IEEE Symposium on 3D User Interfaces 2007 > > March 10-11, 2007 > > http://conferences.computer.org/3dui/ > > > > *** ADVANCE PROGRAM *** > > http://conferences.computer.org/vr/2007/program/week.html > > > > The program for VR 2007 features: > > - a keynote address by Georgia Tech's Jim Foley > > - workshops on standards, tracking, and user interfaces (see CFPs below) > > - tutorials on human subject experiments, haptics, navigation, and > > handheld AR > > - twelve paper sessions covering the full range of topics related to VR > > - three thought-provoking panel sessions > > > > *** REGISTRATION *** > > http://conferences.computer.org/vr/2007/misc/registration.html > > > > Registration for VR 2007 is now open. Register by February 12, 2007 > > to take > > advantage of early registration rates. New this year, we have > > simplified the > > registration options. Instead of registering individually for > > tutorials, workshops, > > and symposium, now one low rate gives you access to ALL weekend > > tutorials > > and workshops, as well as the 3DUI Symposium. Or, take advantage of "all > > access" registration to attend any or all events at VR 2007 and 3DUI > > 2007. > > > > *** WORKSHOP CALLS FOR PARTICIPATION *** > > http://conferences.computer.org/vr/2007/program/workshops.html > > > > Make submissions by January 5, 2007 to participate in the following > > VR 2007 workshops: > > > > W1. The Future Standards for Immersive VR > > Saturday, March 10, full day > > http://conferences.computer.org/vr/2007/cfp/workshop1.pdf > > > > W2. Specification, Authoring, Adaptation of Mixed Reality User > > Interfaces > > Sunday, March 11, full day > > http://www.mrui2007.org/ > > > > W3. Trends and Issues in Tracking for Virtual Environments > > Sunday, March 11, 1:30-5:30 PM > > http://conferences.computer.org/vr/2007/cfp/workshop_paper.html > > > > *** CONTACT *** > > Email vr-...@ie... for more information. > > We hope to see you in Charlotte! > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.1.409 / Virus Database: 268.16.2/613 - Release Date: 1/1/2007 > > > > |
From: Braden M. <br...@en...> - 2006-12-31 02:42:27
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OpenVRML 0.16.3 is now available. The distribution can be obtained from <http://downloads.sourceforge.net/openvrml/openvrml-0.16.3.tar.gz> OpenVRML is a C++ runtime library for VRML97 and X3D worlds. It is capable of reading and displaying VRML/X3D; it can be used for creating loaders, file converters, and VRML/X3D browsers. OpenVRML includes a Mozilla browser plug-in. You can find OpenVRML on the Web at <http://openvrml.org> New in OpenVRML 0.16.3: - Changed openvrml-gtkplug only to expect an initial stream when passed the --initial-stream argument. - Fixed deadlocks in openvrml-gtkplug. - Fixed a bug in openvrml-gtkplug that caused it to consume 100% of the CPU. - Fixed relative URI resolution on Windows. - Mozilla plug-in now registers itself as a handler for model/x3d+vrml. - Fixes for compiling on Mac OS X PPC. - Fixes for compiling with Apple's OpenGL framework. - Fixes for compiling with Microsoft Visual C++ 8.0 Service Pack 1. |
From: Braden M. <br...@en...> - 2006-12-29 06:45:25
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I had hoped to have the stand-alone viewer ready for 0.16.3; but it just isn't progressing quite fast enough. There are some really useful fixes on the OpenVRML-0_16-BRANCH now: mainly the fixes for building on Mac OS X, a fix for the problem that caused openvrml-gtkplug (and thus the Mozilla plug-in) to consume 100% of the CPU, and now fixes to build with Visual C++ 8.0 SP1. So I'll be putting together 0.16.3 in the next few days. The stand-alone viewer will have to wait for 0.16.4. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: John F. R. <ric...@sp...> - 2006-12-18 18:55:26
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Hello, If anyone is interested.... Cross post from last weeks OpenScenegraph thread on OpenVRML John F. Richardson -----Original Message----- From: osg...@op... [mailto:osg...@op...] On Behalf Of Jan Ciger Sent: Friday, December 15, 2006 12:29 PM To: osg users Subject: Re: [osg-users] Has anyone tried making a VRML loader using OpenVRML? -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Netschke, Greg wrote: > Hello, > > I would like to use COIN but I cannot due to our corporate license > restrictions. > > I have found OpenVRML (see http://openvrml.org/) which has the more > agreeable LGPL license. Has anyone tried using this project to load > VRML file data to OSG? If so, what comments do have about the plugin > creation and use? > > Greg Yes, I have such loader. It needs to be updated to the latest OSG and new OpenVRML (i.e. it doesn't work right now). It is not as full-featured as the Coin-based loader, it can only load meshes and textures, though. Jan - -- Jan Ciger GPG public key: http://www.keyserver.net/ -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.5 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFFgwV+n11XseNj94gRArOlAKCxeeg9m8k9caMk4Rbur0gdXTsjnwCfZklv U6k4FHYzaRuJGPGv3bB4f28= =I1WU -----END PGP SIGNATURE----- _______________________________________________ osg-users mailing list osg...@op... http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ |
From: Braden M. <br...@en...> - 2006-12-15 08:26:39
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On Tue, 2006-12-12 at 07:14 -0500, Reed Hedges wrote: > Great, this will be really useful also as a reference check when writing > other viewers using openvrml without having to set up the MOzilla stuff. Well... It will be another example of using openvrml-gtkplug. It will also be a reasonable example of how to integrate libcurl with the GLib/GTK+ main loop. But it will offer no respite from the relatively complex implementation of openvrml::resource_istream in openvrml-gtkplug. In other words, it won't be of too much help for someone who, for example, wants to learn how to use libcurl with openvrml in the same process. So openvrml-player won't obviate the need to extend the sdl-viewer example to use libcurl (in order to show people how to do that). -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |
From: Reed H. <re...@in...> - 2006-12-12 12:14:19
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Great, this will be really useful also as a reference check when writing other viewers using openvrml without having to set up the MOzilla stuff. Reed Braden McDaniel wrote: > Debugging OpenVRML's resource loading in the Mozilla plug-in has made it > clear to me that I need a more convenient way of doing that. The Web > browser is a heavy piece of machinery that tends to get in the way when > trying to pinpoint a problem. It would also help to have something that > just works a bit differently in order to better sanity-check the code in > libopenvrml. > > That is the self-interested reason for introducing a stand-alone viewer; > though I suspect a number of users would find this convenient as well > for their own reasons. > > Like the Mozilla plug-in, openvrml-player--the stand-alone viewer--will > simply be a front-end to openvrml-gtkplug. It will use GTK/GNOME for its > user interface and libcurl for resource fetching. > > I'm probably still a few weeks away from checking anything in; but the > current plan is for this to go into 0.16.3. > |