From: Braden M. <br...@en...> - 2006-11-09 23:59:02
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On Wed, 2006-11-08 at 16:28 +0000, blue rpk wrote: > Hello > I am trying to load a VRML file and then read the values off it using > openvrml. I noticed a strange thing that the rotation values in the > transform node do not match the values in the vrml file when they are > floating point values. Am I doing something wrong? Well, it's possible your expectations are off. Some inaccuracy is built into the nature of floating point values. By how much are the values off? > I am using version 0.15.10. ( I am using windows and cannot compile > 0.16.1 yet). Are you aware that 0.16.1 should compile with the free Visual C++ 2005 Express compiler? -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |