From: <MSo...@ya...> - 2006-01-28 14:47:00
|
Hi Braden, I found that some faces of one of my VRML models look odd (wrong brightness) unless GL_NORMALIZE is enabled. The model looks right with other VRML viewers. I just wanted to ask if there are some known issues with normal vectors beeing not normalized or if I should research the exact cause or if I should always use glEnable(GL_NORMALIZE). Best regards, Michael -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.1.375 / Virus Database: 267.14.23/243 - Release Date: 27.01.2006 ___________________________________________________________ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de |