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From: Reed H. <re...@ze...> - 2002-04-09 00:41:28
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-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Monday, April 8, 2002, at 08:14 PM, Braden McDaniel wrote: > >> Eventually I want to support Script >> nodes (which would affect my object structure). > > Aha... Now this is a whole 'nuther ball of wax. What kind of Script node > support are you looking for? If you mean *complete* Script node support, > then you need a whole VRML runtime engine, and OpenVRML definitely fits > the bill there. Yeah, pretty complete. ROUTEs too. What is the interface to Routes and Script nodes? I ran doxygen (by hand, after modifyiing Doxyfile.in -- configure could not find my GL libs and aborted) but only noticed the abstract ScriptObject parent class... > JavaScript is adequate, but incomplete. Check the task list. Java is > there, but nascent. Yeah, JavaScript. >> Can I build OpenVRML without any OpenGL rendering features and just use >> it's parsing and scripting features? > > Yes. An option to configure? > It would be interesting to see a bridge between OpenVRML and some other > 3D runtime system. Such a project would definitely be helpful in > discovering what needs to be exposed in our API. I won't have much time for this until the summer, but I'll be working on it heavily then. The VOS 3D stuff is informed by VRML, but not really based on it at all... so it will be a bit irritating bridging them :). (It's not a scene graph per se, though the transformations are hierarchical; we only have a few primatives and material characteristics, but will be adding more. And of course, it's always the little things, right?) Also, I primarily work in Mac OSX. Any work with OpenVRML on that platform yet? (One irritating thing is the weird places it puts some libraries, such as OpenGL and GLUT :) It's really easy to "port" stuff from Unix-ish platforms though, so I can do that pretty easily. thanks for the info! reed - -- Reed Hedges re...@ze... http://zerohour.net/~reed Virtual Object System -- Internet Virtual Reality: http://www.interreality.org The owls are not what they seem. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.6 (Darwin) Comment: For info see http://www.gnupg.org iEYEARECAAYFAjyyOKwACgkQxh9ID034ht09ywCgj0aXiNioVKsw4QTFHwtRkgmE I2kAoL7VvmNaiErlx+OPcZXe1wQETHNU =OBUV -----END PGP SIGNATURE----- |