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From: Braden M. <br...@en...> - 2002-04-01 13:46:48
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On Sun, 2002-03-31 at 04:05, Michael Schuldt wrote: > > >"frames per second" is one way of expressing the speed of a movie, but > >it requires that you have a movie comprising frames. The speed of a > >movie is the rate of play as expressed as a factor of the normal speed. > >What if, for example, a MovieTexture was an SVG animation? > > It's a good question, I think the initial value for Frames Per Second > should be 1.0. 1 frame per second? Why? > If SVG animation is a Movietexture the playback speed is controlled over > the speed, > field and the fps value should be 1.0. Other opinions on this topic ?? Since the MovieTexture implementation shouldn't care about fps, I think it stands to reason that there is no need to include that information in the Image interface. The Image implementation should make the translation between fps and speed where appropriate. It looks like our MovieTexture implementation is currently very frame-oriented; I don't think that's correct. -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |