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From: Daniele <dan...@ti...> - 2001-09-21 13:02:26
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I have written my VrmlNodeVisitor. Now, I have to read a Vrml file and to build from this a representation = of the world (I have to use a particular data structure). I want to know = how take the objects from the world. My actual problem is to know the transformations to apply to every = single object (primitive). The data structure I have to use comprends Class for the objects, like = Box, Sphere, Cylinder, Cone..., moreover I can built aggregate of = objects. Thanks in advance Daniele Marchionni |