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From: <Su...@gm...> - 2001-08-13 10:05:12
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> Your message didn't have an attachment. Just post the error messages
> inline. If there are lots of messages that look basically the same, feel
> free to abridge the output.
>
Sorry };-) Forgot to attach ...
Here it is:
/bin/sh ../../../libtool --mode=link g++ -g -O2 -o antlr-prelinked.lo
/usr/bin/ld -n32 -r -o antlr-prelinked.o
ld32: INFO 46: No objects linked.
^^^^^^^^^^^^^^^^^^
rm -f antlr-prelinked.lo
(cd . && ln -s antlr-prelinked.o antlr-prelinked.lo)
/bin/sh ../../../libtool --mode=compile g++ -DHAVE_CONFIG_H -I. -I.
-I../../.. -I../../../lib -I../../../lib/js -DXP_UNIX -g -O2 -c ScriptJS.cpp
rm -f .libs/ScriptJS.lo
g++ -DHAVE_CONFIG_H -I. -I. -I../../.. -I../../../lib -I../../../lib/js
-DXP_UNIX -g -O2 -c ScriptJS.cpp -DPIC -o .libs/ScriptJS.lo
In file included from VrmlNodeChild.h:24,
from VrmlNodeScript.h:29,
from ScriptJS.cpp:51:
VrmlNode.h:471:8: warning: extra tokens at end of #endif directive
In file included from ScriptJS.cpp:51:
VrmlNodeScript.h:135:8: warning: extra tokens at end of #endif directive
In file included from VrmlScene.h:27,
from ScriptJS.cpp:54:
VrmlNodeGroup.h:112:8: warning: extra tokens at end of #endif directive
mv -f .libs/ScriptJS.lo ScriptJS.o
(cd . && ln -s ScriptJS.o ScriptJS.lo)
/bin/sh ../../../libtool --mode=link g++ -g -O2 -o
scriptjs-prelinked.lo
/usr/bin/ld -n32 -r -o scriptjs-prelinked.o
ld32: INFO 46: No objects linked.
^^^^^^^^^^^^^^^^^^
rm -f scriptjs-prelinked.lo
(cd . && ln -s scriptjs-prelinked.o scriptjs-prelinked.lo)
/bin/sh ../../../libtool --mode=link g++ -g -O2 -o libopenvrml.la
-rpath /usr/local/lib -version-info 0:0:0 -ljpeg -lpng -lz -lm Doc.lo
doc2.lo MathUtils.lo gifread.lo jpgread.lo mpgread.lo pngread.lo dummysound.lo
Image.lo Audio.lo System.lo Viewer.lo VrmlBVolume.lo VrmlBSphere.lo
VrmlAABox.lo VrmlFrustum.lo VrmlRenderContext.lo VrmlField.lo VrmlNamespace.lo
VrmlNodeType.lo VrmlNode.lo VrmlNodeProto.lo VrmlNodeAnchor.lo
VrmlNodeAppearance.lo VrmlNodeAudioClip.lo VrmlNodeBackground.lo VrmlNodeBillboard.lo
VrmlNodeBox.lo VrmlNodeCollision.lo VrmlNodeColor.lo VrmlNodeColorInt.lo
VrmlNodeCone.lo VrmlNodeCoordinate.lo VrmlNodeCoordinateInt.lo VrmlNodeCylinder.lo
VrmlNodeCylinderSensor.lo VrmlNodeDirLight.lo VrmlNodeElevationGrid.lo
VrmlNodeExtrusion.lo VrmlNodeFog.lo VrmlNodeFontStyle.lo VrmlNodeGeometry.lo
VrmlNodeGroup.lo VrmlNodeIFaceSet.lo VrmlNodeILineSet.lo VrmlNodeImageTexture.lo
VrmlNodeInline.lo VrmlNodeIndexedSet.lo VrmlNodeLOD.lo VrmlNodeLight.lo
VrmlNodeMaterial.lo VrmlNodeMovieTexture.lo VrmlNodeNavigationInfo.lo
VrmlNodeNormal.lo VrmlNodeNormalInt.lo VrmlNodeOrientationInt.lo
VrmlNodePixelTexture.lo VrmlNodePlaneSensor.lo VrmlNodePointLight.lo VrmlNodePointSet.lo
VrmlNodePositionInt.lo VrmlNodeProximitySensor.lo VrmlNodeScalarInt.lo
ScriptObject.lo VrmlNodeScript.lo VrmlNodeShape.lo VrmlNodeSound.lo VrmlNodeSphere.lo
VrmlNodeSphereSensor.lo VrmlNodeSpotLight.lo VrmlNodeSwitch.lo VrmlNodeText.lo
VrmlNodeTextureCoordinate.lo VrmlNodeTextureTransform.lo
VrmlNodeTimeSensor.lo VrmlNodeTouchSensor.lo VrmlNodeTransform.lo VrmlNodeViewpoint.lo
VrmlNodeVisibilitySensor.lo VrmlNodeWorldInfo.lo VrmlScene.lo antlr-prelinked.lo
scriptjs-prelinked.lo
rm -fr .libs/libopenvrml.la .libs/libopenvrml.* .libs/libopenvrml.*
(cd . && ln -s antlr-prelinked.lo antlr-prelinked.o)
(cd . && ln -s scriptjs-prelinked.lo scriptjs-prelinked.o)
gcc -shared Doc.o doc2.o MathUtils.o gifread.o jpgread.o mpgread.o
pngread.o dummysound.o Image.o Audio.o System.o Viewer.o VrmlBVolume.o VrmlBSphere.o
VrmlAABox.o VrmlFrustum.o VrmlRenderContext.o VrmlField.o VrmlNamespace.o
VrmlNodeType.o VrmlNode.o VrmlNodeProto.o VrmlNodeAnchor.o VrmlNodeAppearance.o
VrmlNodeAudioClip.o VrmlNodeBackground.o VrmlNodeBillboard.o VrmlNodeBox.o
VrmlNodeCollision.o VrmlNodeColor.o VrmlNodeColorInt.o VrmlNodeCone.o
VrmlNodeCoordinate.o VrmlNodeCoordinateInt.o VrmlNodeCylinder.o
VrmlNodeCylinderSensor.o VrmlNodeDirLight.o VrmlNodeElevationGrid.o VrmlNodeExtrusion.o
VrmlNodeFog.o VrmlNodeFontStyle.o VrmlNodeGeometry.o VrmlNodeGroup.o VrmlNodeIFaceSet.o
VrmlNodeILineSet.o VrmlNodeImageTexture.o VrmlNodeInline.o
VrmlNodeIndexedSet.o VrmlNodeLOD.o VrmlNodeLight.o VrmlNodeMaterial.o VrmlNodeMovieTexture.o
VrmlNodeNavigationInfo.o VrmlNodeNormal.o VrmlNodeNormalInt.o
VrmlNodeOrientationInt.o VrmlNodePixelTexture.o VrmlNodePlaneSensor.o VrmlNodePointLight.o
VrmlNodePointSet.o VrmlNodePositionInt.o VrmlNodeProximitySensor.o
VrmlNodeScalarInt.o ScriptObject.o VrmlNodeScript.o VrmlNodeShape.o VrmlNodeSound.o
VrmlNodeSphere.o VrmlNodeSphereSensor.o VrmlNodeSpotLight.o VrmlNodeSwitch.o
VrmlNodeText.o VrmlNodeTextureCoordinate.o VrmlNodeTextureTransform.o
VrmlNodeTimeSensor.o VrmlNodeTouchSensor.o VrmlNodeTransform.o VrmlNodeViewpoint.o
VrmlNodeVisibilitySensor.o VrmlNodeWorldInfo.o VrmlScene.o antlr-prelinked.o
scriptjs-prelinked.o -ljpeg -lpng -lz -lm -lc -Wl,-soname -Wl,libopenvrml.so.1
`test -n "sgi1.0" && echo -Wl,-set_version -Wl,sgi1.0` -Wl,-update_registry
-Wl,.libs/so_locations -o .libs/libopenvrml.so.1.0
gcc: antlr-prelinked.o: Too many symbolic links in path name traversal
gcc: scriptjs-prelinked.o: Too many symbolic links in path name traversal
*** Error code 1 (bu21)
*** Error code 1 (bu21)
*** Error code 1 (bu21)
*** Error code 1 (bu21)
*** Error code 1 (bu21)
The last is clear, since no objects have been linked (underlined parts) the
created link points from .lo to .o and vice versa ...
antlr-prelinked.o -> antlr-prelinked.lo
antlr-prelinked.lo -> antlr-prelinked.o
(Same for scriptjs-prelinked)
So I did the linking of those two files by hand and then remade and I got a
libopenvrml but that one then causes the segmentation fault when readWRL is
called.
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