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From: Braden M. <br...@en...> - 2001-08-12 22:37:00
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On 12 Aug 2001 14:53:36 +0200, luc...@li... wrote: > >What level of success are you looking for? It is quite true that many > >classes remain undocumented, and doxygen will spew lots of warning > >messages to that effect. But it should output docs for the classes that > >*are* documented. > > Actually i would like to get the complete hierarchy: even if many > classes are undocumented it is still very useful to have a complete > reference about the class hierarchy toghether with a list of all > members in each class. This would help a lot to dig in the internals of > the library. As Nigel mentioned, look at the docs for Doxygen and play around with the config file. > >So, I'm curious how you're using these classes. If there is a good > >reason to make them part of the public API, we can do that. > > I am trying to collect the geometry information stored in a vrml file. > > In fact i am trying to port to OPENVRML a robotic simulation enviroment > that i coded during my phd course. > Now i am using Cosmo Broswer and the COM EAI interface it provides to > handle all the VRML visualization, but this is crap because > it's extremely slow and i dont get any control on the rendering process > and most of all since Cosmo is not opensource i cant put this in the > open source domanin. I think that Openvrml is the tool that best suits > my needs. Also i excuse myself for my insisting questions but i am > trying to dig into the library code... VrmlScene::readWrl() will run the parser and give you the resulting world as a VrmlMFNode. Are you looking for some other information from the parser? -- Braden McDaniel e-mail: <br...@en...> <http://endoframe.com> Jabber: <br...@ja...> |