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From: Nigel S. <ni...@ni...> - 2001-08-03 22:24:18
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Peter, There is some code in a volume of Graphics Gems for decomposing a matrix into scale, translate, rotate and shear components. It would need some adaptation from rotating about the x, y and z axes.... An LGPL implementation is available in my GLT library: http://www.nigels.com/glt/ Cheers, Nigel > Hello, > > does anybody know some code to decompose a 4x4 matrix into a vrml > transform? -- Nigel Stewart Email: ni...@ni... WWW: http://www.nigels.com Research Student, Software Developer. Just two stops down the line at Zoo Station. |