From: Sylvain C. <syl...@to...> - 2001-02-06 08:05:39
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I donr know if you know about this one but seem quite pertinent at this stage I think: SOLID - Software Library for Interference Detection LPGL, designed with vrml in mind, use stl, can be used with or without qhull. Maybe could be retrofitted into openvrml? You'll find more links in this pages to others collision library too. Sylvain Carette VRML designer-composer Braden McDaniel wrote: > On Fri, 2 Feb 2001, Patrick AS Sinclair wrote: > > > I'm using the libVRML97 in my work but I need very simple object to > > object collision detection. Basically, I want to check whether a point > > is inside certain objects in the scene, such as Anchor nodes. Is there > > an easy way to do this or do I have to calculate the bounding boxes > > etc. and check whether the point is inside them myself? > > cks has done some work adding bounding boxes/spheres with the goal of > adding object-avatar collision detection. I'm not sure how adaptable this > work is to interobject collision detection; hopefully he'll chime in here. > > In any event, wiring OpenVRML to do interobject collisions is going to > take some work. I'd definitely consider a patch to add such functionality. > I think Contact and/or Cortona have implemented extensions for > interobject collisions; it may be a good idea to model the interface after > what they've done. > > -- > Braden McDaniel It is hard to know if nothing is / > http://endoframe.com actually nothing > e-mail: br...@en... And thus difficult to know if a policy / > Jabber: br...@ja... of doing nothing is successful > -- Radiohead > > _______________________________________________ > Openvrml-develop mailing list > Ope...@li... > http://lists.sourceforge.net/lists/listinfo/openvrml-develop |