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From: Christian L. <chr...@vd...> - 2010-04-30 14:10:13
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> > > What do you have OPENVRML_NODE_PATH set to? > > > > > to [blabla]\openvrml-0.18.5\openvrml-0.18.5\src\node > > That's probably not correct. It needs to be set to where the DLL > modules are located (i.e., vrml97.dll, x3d-core.dll, etc.). Yep, that was the problem. But for the sake of completeness: > Hm... Any chance you could use the debugger to check the value of the > "urn" variable right before this happens? (In the > openvrml::local::component::add_scope_entry function.) It seems to be: 0x00e5d000 "urn:X-openvrml:node:Anchor" and it points to: 117 'u' But with the correct setting of OPENVRML_NODE_PATH this does not occur any more. By the way, this (the setting of OPENVRML_NODE_PATH) is a point missing on the wiki page. > It sounds like there's probably something wrong with the program you're > using to unpack the tarball. Make sure the program supports the tar pax > format. I used 7zip for that, but i will use the svn sources from now on. Now it seems to work so far (my world loads), but with the svn sources i get some errors in the output about some "incorrect handle"s. By the way, is there already a implemented way to rotate the world around another point than the centre? |