From: M. v. D. <m.v...@me...> - 2008-05-05 10:55:02
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Braden McDaniel wrote: > > Sounds like there might be a redrawing issue. Does resizing the window > make things appear? How about minimizing/restoring? > Resizing, minimizing/restoring doesn't make things appear. When I tried snoman.wrl and it appeared normal, after resizing the window, I could only see his arm...4 times (it was still animated). When the console shows the inconsistencies, the viewer freezes. The output window of Visual Studio shows "First-chance exception at 0x7c812a5b in sdl-viewer.exe: Microsoft C++ exception: boost::spirit::parser_error<openvrml::vrml_parse_error,boost::spirit::position_iterator<boost::spirit::multi_pass<std::istreambuf_iterator<char,std::char_traits<char> >,boost::spirit::multi_pass_policies::input_iterator,boost::spirit::multi_pass_policies: at memory location 0x0246c480.." Braden McDaniel wrote: > > IIRC, the project files that are included with the distribution aren't > set up to build with libjpeg; you'd need to build libjpeg and change > that if you want to see JPEG textures. PNG textures should work, though, > assuming you're building with libpng. > I added the libjpeg libraries, the textures are displayed correctly now. -- View this message in context: http://www.nabble.com/Building-openvrml-tp16537256p17059078.html Sent from the openvrml-develop mailing list archive at Nabble.com. |