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#66 UT fails to start

Always_Occurs!
open-works-for-me
nobody
1
2000-04-27
2000-04-22
ben De Luca
No

here is the log of my system whenever i try to run UT

Log: Log file open, Sat Apr 22 11:50:41 2000
Init: Name subsystem initialized
Init: Version: 413
Init: Compiled: Apr 10 2000 14:45:06
Init: Command line: -nosound -defaultres
Init: Base directory: /usr/local/games/UnrealTournament/System/
Init: Character set: ANSI
Log: Bound to Engine.so
Log: Bound to Core.so
Init: Object subsystem initialized
Init: CPU Speed=454.852124 MHz
Log: Using Default User settings
Init: Unreal engine initialized
Log: Bound to XDrv.so
Init: XClient initialized.
Log: Bound to Render.so
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: Bound to Fire.so
Log: Case-insensitive search: Botpack -> ../System/BotPack.u
Log: Bound to IpDrv.so
Critical: appError called:
Critical: Class Actor Member Owner problem: Script=48 C++=52
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UXClient::ShutdownAfterError

Discussion

  • Albert K T Hui

    Albert K T Hui - 2000-04-27
    • priority: 5 --> 1
    • status: open --> open-works-for-me
     
  • Albert K T Hui

    Albert K T Hui - 2000-04-27

    Try a reinstall. Make sure your CD-ROM is mounted on /mnt/cdrom (mount -t iso9660 /dev/cdrom /mnt/cdrom).

     
  • Nobody/Anonymous

    I'm having the exact same error. I have re-installed Unreal Tournament from the cdrom double checking on the iso-9660 thing. Still no go. I have also ran the latest patch for UT and it installed fine. Got any more ideas?

     

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