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From: Ben G. <be...@ga...> - 2004-04-21 17:09:46
|
Howdy, All contributors to the code base will be required to assign copyright of their contributions to us. Divergant code bases are a lot more hasstle than we want to work with. The indie/commercial versions will, code wise, have the same features as the GPL version. Hope that clears things up, Ben Jarrod Roberson wrote: > Thomas Hentschel Lund wrote: > >> First congratulations to GG for releasing TNL. >> >> Oh, and while we are at it - will the indie/commercial license >> feature features that are not in the GPL one? Or will future >> enhancement in that end also be GPL'ed? >> >> /Thomas > > > I would expect the codebases to diverge pretty quickly depending on > popularity as anything added by the "community" will be GPL and would > not be able to be put back into the non-GPL code base. Like wise any > non-GPL code can't be added to the GPL version. Interbase/Firebird is > a good example of this divergence. > > This divergency has happened with lots of dual licensed source code > bases. > > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: IBM Linux Tutorials > Free Linux tutorial presented by Daniel Robbins, President and CEO of > GenToo technologies. Learn everything from fundamentals to system > administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click > _______________________________________________ > Opentnl-general mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/opentnl-general > > |
From: Jarrod R. <ja...@ve...> - 2004-04-21 16:04:09
|
Thomas Hentschel Lund wrote: > First congratulations to GG for releasing TNL. > > Oh, and while we are at it - will the indie/commercial license feature > features that are not in the GPL one? Or will future enhancement in > that end also be GPL'ed? > > /Thomas I would expect the codebases to diverge pretty quickly depending on popularity as anything added by the "community" will be GPL and would not be able to be put back into the non-GPL code base. Like wise any non-GPL code can't be added to the GPL version. Interbase/Firebird is a good example of this divergence. This divergency has happened with lots of dual licensed source code bases. |
From: Brenden T. <br...@rc...> - 2004-04-21 16:01:13
|
Congratulations on the release of OpenTNL, now fix my bugs :-b Compiled with MinGW 3.3.3, MSYS umm, looks like 1.09 but I've got binutils 2.14 for it. ghostConnection.cpp|746| error: syntax error before `)' token || ghostConnection.cpp: In constructor ` || TNL::RPC_GhostConnection_rpcGhostAlwaysStarting::RPC_GhostConnection_rpcGhostAlwaysStarting() || ': ghostConnection.cpp|746| error: `mFuncPtr' undeclared (first use this function) ghostConnection.cpp|746| error: (Each undeclared identifier is reported only || once for each function it appears in.) || ghostConnection.cpp: At global scope: ghostConnection.cpp|759| error: syntax error before `)' token ghostConnection.cpp|772| error: syntax error before `)' token ghostConnection.cpp|796| error: syntax error before `)' token || make[1]: *** [ghostConnection.o] Error 1 || make[1]: Leaving directory `/d/Documents and Settings/Brenden/Desktop/Dev/Open TNL/src/opentnl-src-1.0/tnl' || make: *** [default] Error 2 |
From: Thomas H. L. <th...@tr...> - 2004-04-21 15:34:59
|
First congratulations to GG for releasing TNL. Oh, and while we are at it - will the indie/commercial license feature features that are not in the GPL one? Or will future enhancement in that end also be GPL'ed? /Thomas David Wyand wrote: >From: "Mark Frohnmayer" <ma...@ga...> > > >>Welcome to the TNL community Dave! >> >>You win first post prize for Opentnl-general too. >> >>We're still trying to track down some bugs in the Zap code and then >>we're going to do a binary release of the Zap demo.... >> >>- Mark >> >> > >Wow! I've never won anything before. With my new found responsibility I >will spread the message of world peace. *weeps* > >Mark, I have a question regarding the code base. Will the OpenTNL code base >be kept in step with the indie/commercial TNL code base? If I were to >initially work with the OpenTNL and then decide to go for a closed source >license, would there be any code differences? > >Thanks. > >- Dave >http://www.gnometech.com > > > > >------------------------------------------------------- >This SF.Net email is sponsored by: IBM Linux Tutorials >Free Linux tutorial presented by Daniel Robbins, President and CEO of >GenToo technologies. Learn everything from fundamentals to system >administration.http://ads.osdn.com/?ad_id=1470&alloc_id=3638&op=click >_______________________________________________ >Opentnl-general mailing list >Ope...@li... >https://lists.sourceforge.net/lists/listinfo/opentnl-general > > |
From: David W. <op...@gn...> - 2004-04-21 15:27:45
|
From: "Mark Frohnmayer" <ma...@ga...> > Welcome to the TNL community Dave! > > You win first post prize for Opentnl-general too. > > We're still trying to track down some bugs in the Zap code and then > we're going to do a binary release of the Zap demo.... > > - Mark Wow! I've never won anything before. With my new found responsibility I will spread the message of world peace. *weeps* Mark, I have a question regarding the code base. Will the OpenTNL code base be kept in step with the indie/commercial TNL code base? If I were to initially work with the OpenTNL and then decide to go for a closed source license, would there be any code differences? Thanks. - Dave http://www.gnometech.com |
From: Anthony G. <gr...@sp...> - 2004-04-21 14:34:43
|
On Wed, 2004-04-21 at 07:03, Saurav Mohapatra wrote: > hi, > > as per the > page :http://opentnl.sourceforge.net/doxydocs/simpletutorial.h > tml Yes, but my point is that the _client_ does not exit. I run it a couple of times, and the "Hello??" message gets through and I get a response. When I run it a third time - nothing. The client just hangs. If I CTRL-C the client, wait a bit and try again, it may work once or twice until it decides to hang once more. AG |
From: Saurav M. <sa...@vz...> - 2004-04-21 14:04:02
|
hi, as per the page :http://opentnl.sourceforge.net/doxydocs/simpletutorial.h tml [begin-quote] The server will continue to accept new connections from clients until it is terminated manually. [end-quote] I think you have to Ctrl-C it manually.. regards mohaps ---- Original message ---- >Date: Wed, 21 Apr 2004 05:18:27 -0700 >From: Anthony Green <gr...@sp...> >Subject: [Opentnl-general] missed RPC? >To: ope...@li... > >Hi there, > > OpenTNL looks quite intersting. I downloaded it yesterday, but am >having problems with the simpleNet example in the documentation. > > The problem is that after a couple of client runs, where I'm getting >the expected behaviour, it seems that the example RPC just doesn't work, >and both client and server end up looping endlessly. Is this expected >behaviour, and I'm just not understanding how it's all supposed to work? > >Thanks, > >AG > > > > >------------------------------------------------------- >This SF.Net email is sponsored by: IBM Linux Tutorials >Free Linux tutorial presented by Daniel Robbins, President and CEO of >GenToo technologies. Learn everything from fundamentals to system >administration.http://ads.osdn.com/? ad_id=1470&alloc_id=3638&op=click >_______________________________________________ >Opentnl-general mailing list >Ope...@li... >https://lists.sourceforge.net/lists/listinfo/opentnl-general In order to understand Recursion, One must first understand Recursion |
From: Anthony G. <gr...@sp...> - 2004-04-21 12:18:31
|
Hi there, OpenTNL looks quite intersting. I downloaded it yesterday, but am having problems with the simpleNet example in the documentation. The problem is that after a couple of client runs, where I'm getting the expected behaviour, it seems that the example RPC just doesn't work, and both client and server end up looping endlessly. Is this expected behaviour, and I'm just not understanding how it's all supposed to work? Thanks, AG |
From: Mark F. <ma...@ga...> - 2004-04-20 23:16:44
|
Welcome to the TNL community Dave! You win first post prize for Opentnl-general too. We're still trying to track down some bugs in the Zap code and then we're going to do a binary release of the Zap demo.... - Mark David Wyand wrote: > Greetings! > > Wow, imagine my surprise when I found out about the OpenTNL project! > Congrats GarageGames on your commercial and Open Source TNL release. > > And I suppose introductions are in order. I'm David Wyand writing > from Toronto, Ontario, Canada, Earth. I'm an avid Torque Engine user > bent on making tools for the indie game developer. Oh, and I'm > interested in networking too. :o) > > - Dave > http://www.gnometech.com > |
From: David W. <op...@gn...> - 2004-04-20 21:04:18
|
Greetings! Wow, imagine my surprise when I found out about the OpenTNL project! = Congrats GarageGames on your commercial and Open Source TNL release. And I suppose introductions are in order. I'm David Wyand writing from = Toronto, Ontario, Canada, Earth. I'm an avid Torque Engine user bent on = making tools for the indie game developer. Oh, and I'm interested in = networking too. :o) - Dave http://www.gnometech.com |