Thread: [Opentnl-cvs] tnl/zap gameObject.h,1.28,1.29 gameType.h,1.40,1.41 sfx.h,1.19,1.20 voiceCodec.h,1.4,1
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s_alanet
From: Mark F. <mar...@us...> - 2005-02-23 19:26:29
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Update of /cvsroot/opentnl/tnl/zap In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26138/zap Modified Files: gameObject.h gameType.h sfx.h voiceCodec.h Log Message: Updated some class derivations to make the class hierarchy prettier in Doxygen Index: gameObject.h =================================================================== RCS file: /cvsroot/opentnl/tnl/zap/gameObject.h,v retrieving revision 1.28 retrieving revision 1.29 diff -C2 -d -r1.28 -r1.29 *** gameObject.h 1 Oct 2004 00:21:40 -0000 1.28 --- gameObject.h 23 Feb 2005 19:25:37 -0000 1.29 *************** *** 77,81 **** }; ! class GameObject : public NetObject { friend class GridDatabase; --- 77,81 ---- }; ! class GameObject : public TNL::NetObject { friend class GridDatabase; Index: voiceCodec.h =================================================================== RCS file: /cvsroot/opentnl/tnl/zap/voiceCodec.h,v retrieving revision 1.4 retrieving revision 1.5 diff -C2 -d -r1.4 -r1.5 *** voiceCodec.h 20 May 2004 20:16:08 -0000 1.4 --- voiceCodec.h 23 Feb 2005 19:25:38 -0000 1.5 *************** *** 43,47 **** /// original buffer is modified to contain any samples that were not used /// due to unfilled frame sizing. ! class VoiceEncoder : public Object { virtual U32 getSamplesPerFrame() = 0; --- 43,47 ---- /// original buffer is modified to contain any samples that were not used /// due to unfilled frame sizing. ! class VoiceEncoder : public TNL::Object { virtual U32 getSamplesPerFrame() = 0; *************** *** 57,61 **** /// with the appropriate VoiceEncoder analogue and returns the decompressed /// 16 bit sample buffer. ! class VoiceDecoder : public Object { virtual U32 getSamplesPerFrame() = 0; --- 57,61 ---- /// with the appropriate VoiceEncoder analogue and returns the decompressed /// 16 bit sample buffer. ! class VoiceDecoder : public TNL::Object { virtual U32 getSamplesPerFrame() = 0; Index: gameType.h =================================================================== RCS file: /cvsroot/opentnl/tnl/zap/gameType.h,v retrieving revision 1.40 retrieving revision 1.41 diff -C2 -d -r1.40 -r1.41 *** gameType.h 22 Feb 2005 09:46:33 -0000 1.40 --- gameType.h 23 Feb 2005 19:25:38 -0000 1.41 *************** *** 41,45 **** class Item; ! class ClientRef : public Object { public: --- 41,45 ---- class Item; ! class ClientRef : public TNL::Object { public: Index: sfx.h =================================================================== RCS file: /cvsroot/opentnl/tnl/zap/sfx.h,v retrieving revision 1.19 retrieving revision 1.20 diff -C2 -d -r1.19 -r1.20 *** sfx.h 2 Aug 2004 18:11:54 -0000 1.19 --- sfx.h 23 Feb 2005 19:25:38 -0000 1.20 *************** *** 107,111 **** }; ! class SFXObject : public Object { static Point mListenerPosition; --- 107,111 ---- }; ! class SFXObject : public TNL::Object { static Point mListenerPosition; |