Update of /cvsroot/opentnl/tnl/zap
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26044/zap
Modified Files:
UI.cpp UI.h UIGame.cpp UIGame.h main.cpp moveObject.h
quickChat.h timer.h
Log Message:
Added newlines to end of files
Updated README
Index: moveObject.h
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/moveObject.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** moveObject.h 20 Apr 2004 04:27:20 -0000 1.1
--- moveObject.h 3 May 2004 22:55:51 -0000 1.2
***************
*** 85,87 ****
};
! #endif
\ No newline at end of file
--- 85,87 ----
};
! #endif
Index: timer.h
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/timer.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** timer.h 2 May 2004 06:27:41 -0000 1.1
--- timer.h 3 May 2004 22:55:51 -0000 1.2
***************
*** 74,76 ****
};
! #endif
\ No newline at end of file
--- 74,76 ----
};
! #endif
Index: quickChat.h
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/quickChat.h,v
retrieving revision 1.1
retrieving revision 1.2
diff -C2 -d -r1.1 -r1.2
*** quickChat.h 22 Apr 2004 07:27:43 -0000 1.1
--- quickChat.h 3 May 2004 22:55:51 -0000 1.2
***************
*** 63,65 ****
};
! #endif
\ No newline at end of file
--- 63,65 ----
};
! #endif
Index: UI.h
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/UI.h,v
retrieving revision 1.3
retrieving revision 1.4
diff -C2 -d -r1.3 -r1.4
*** UI.h 27 Apr 2004 20:41:53 -0000 1.3
--- UI.h 3 May 2004 22:55:51 -0000 1.4
***************
*** 50,53 ****
--- 50,56 ----
virtual void onMouseDown(S32 x, S32 y);
virtual void onMouseUp(S32 x, S32 y);
+ virtual void onRightMouseDown(S32 x, S32 y);
+ virtual void onRightMouseUp(S32 x, S32 y);
+
virtual void onMouseMoved(S32 x, S32 y);
virtual void onMouseDragged(S32 x, S32 y);
Index: UI.cpp
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/UI.cpp,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -d -r1.2 -r1.3
*** UI.cpp 22 Apr 2004 07:46:20 -0000 1.2
--- UI.cpp 3 May 2004 22:55:51 -0000 1.3
***************
*** 121,124 ****
--- 121,134 ----
}
+ void UserInterface::onRightMouseDown(S32 x, S32 y)
+ {
+
+ }
+
+ void UserInterface::onRightMouseUp(S32 x, S32 y)
+ {
+
+ }
+
void UserInterface::onMouseMoved(S32 x, S32 y)
{
Index: UIGame.h
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/UIGame.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -d -r1.4 -r1.5
*** UIGame.h 27 Apr 2004 20:41:53 -0000 1.4
--- UIGame.h 3 May 2004 22:55:51 -0000 1.5
***************
*** 92,95 ****
--- 92,97 ----
void onMouseDown(S32 x, S32 y);
void onMouseUp(S32 x, S32 y);
+ void onRightMouseDown(S32 x, S32 y);
+ void onRightMouseUp(S32 x, S32 y);
void onKeyDown(U32 key);
void onKeyUp(U32 key);
Index: UIGame.cpp
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/UIGame.cpp,v
retrieving revision 1.15
retrieving revision 1.16
diff -C2 -d -r1.15 -r1.16
*** UIGame.cpp 3 May 2004 02:41:01 -0000 1.15
--- UIGame.cpp 3 May 2004 22:55:51 -0000 1.16
***************
*** 272,275 ****
--- 272,285 ----
}
+ void GameUserInterface::onRightMouseDown(S32 x, S32 y)
+ {
+ mCurrentMove.shield = true;
+ }
+
+ void GameUserInterface::onRightMouseUp(S32 x, S32 y)
+ {
+ mCurrentMove.shield = false;
+ }
+
void GameUserInterface::onControllerButtonDown(U32 buttonIndex)
{
Index: main.cpp
===================================================================
RCS file: /cvsroot/opentnl/tnl/zap/main.cpp,v
retrieving revision 1.16
retrieving revision 1.17
diff -C2 -d -r1.16 -r1.17
*** main.cpp 3 May 2004 22:06:16 -0000 1.16
--- main.cpp 3 May 2004 22:55:51 -0000 1.17
***************
*** 88,107 ****
void mouse(int button, int state, int x, int y)
{
! // This is pretty gross. We need a trigger system. - BJG
! static int mouseState = 0;
! if(UserInterface::current && button == 0)
{
! if(state==1 && !mouseState)
{
UserInterface::current->onMouseUp(x, y);
! mouseState = 0;
}
else
{
! mouseState = state;
UserInterface::current->onMouseDown(x, y);
}
}
}
--- 88,121 ----
void mouse(int button, int state, int x, int y)
{
! static int mouseState[2] = { 0, };
! if(!UserInterface::current)
! return;
! if(button == GLUT_LEFT_BUTTON)
{
! if(state == 1 && !mouseState[0])
{
UserInterface::current->onMouseUp(x, y);
! mouseState[0] = 0;
}
else
{
! mouseState[0] = state;
UserInterface::current->onMouseDown(x, y);
}
}
+ else if(button == GLUT_RIGHT_BUTTON)
+ {
+ if(state == 1 && !mouseState[1])
+ {
+ UserInterface::current->onRightMouseUp(x, y);
+ mouseState[1] = 0;
+ }
+ else
+ {
+ mouseState[1] = state;
+ UserInterface::current->onRightMouseDown(x, y);
+ }
+ }
}
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