Re: [Opentnl-general] LIBCMTD.lib and libcd.lib
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From: Ben G. <be...@ga...> - 2004-05-13 04:47:16
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Mark, Seems like you're mixing the multithreaded and singlethreaded C runtime libraries. It can give you all sorts of interesting errors. In general, I've seen the MT recommended, but obviously whatever works is best. :) Regards, Ben Mark P Neyer wrote: > I'm not sure what caused this conflict, but after adding an address > object to my game, I got a linking error - multiply defined symbols. > It said there was a conflict between LIBCMTD.lib and libcd.lib. I > told it not to use libcd.lib and then everything worked fine. Is this > a problem that anyone's aware of? > > > ------------------------------------------------------- > This SF.Net email is sponsored by: SourceForge.net Broadband > Sign-up now for SourceForge Broadband and get the fastest > 6.0/768 connection for only $19.95/mo for the first 3 months! > http://ads.osdn.com/?ad_id=2562&alloc_id=6184&op=click > _______________________________________________ > Opentnl-general mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/opentnl-general > > |