[Opentnl-cvs] tnl/exe level2.txt,1.1,1.2
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mark_frohnmayer,
s_alanet
From: Mark F. <mar...@us...> - 2004-05-03 22:06:24
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Update of /cvsroot/opentnl/tnl/exe In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv14626/exe Modified Files: level2.txt Log Message: Added sorting to Vector template class Updated Zap level2 to include a 30 second time limit Updated GameType base class to perform as a simple deathmatch game type Added correct player counts to server in server browser Fixed commander map scoping to scope fewer objects seen by remote players Soccer ball now slows down when it reaches the goal Scoping now handled in the game type instead of Ship Teams are randomized after each map Index: level2.txt =================================================================== RCS file: /cvsroot/opentnl/tnl/exe/level2.txt,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** level2.txt 20 Apr 2004 04:27:12 -0000 1.1 --- level2.txt 3 May 2004 22:06:15 -0000 1.2 *************** *** 3,7 **** GridSize 128 ! GameType 8 2 8 14 Team Blue 0 0 1 --- 3,7 ---- GridSize 128 ! GameType 0.5 Team Blue 0 0 1 |