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From: Emanoil K. <del...@ya...> - 2012-02-22 18:10:28
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Hi, thanks for encouragement. There are still few things that I don't understand and the other problem is that there is not enough time to read or work on it. Let me share what I'm trying to do and you or some one on the list can advise. I decided to go for following create syncml-http-server and syncml-http-client (in my design it's called synthml for synthesis). My idea is that I can use them communicate with each other before actually implementing an obex client for accessing the phone. Besides the modern phones provide http access, so in theory it should be possible to hook them to the server or client in opensync. And here comes the question: what does a syncml phone provide - is it a server or is it a client. The other question is what and how does the engine exactly do for the syncing: is it a piece able to speak syncml with a particular device in form of server and/or client or did I understand it wrong. My plan (and part of it is already coded) is to provide access to the engine via UI Api to make configuration and adjustments over the plugin possible and from the DB API for the data sync. How do you feel about it? Something I also do not understand from programming point of view I had a look into SyncEvo and there they use boosts shared pointers. So my question is under which circumstanses are you forced to do it - the name is somehow self explaining - but shared between what and why is something I don't understand also looking into my schedule for the future months it will take me some longer time for doing this. kind regards |