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From: Chris F. <cd...@fo...> - 2011-10-24 21:24:54
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On Sun, Oct 23, 2011 at 12:40:35PM +0200, deloptes wrote: > My proposal is to discuss it here and I'm asking for input basically to work > out the design. > >From the akonadi-plugin experience it is clear what needs to be done on the > opensync side, so I need some ideas how synthesis can be brought into the > game. > > I was thinking perhaps to take over the syncml library, but it looks like > there is too much SyncML stuff to care about, which is already done in > synthesis. > > If one of you is interested to assist, please let me know. I'm willing to help answer opensync questions and general C and C++ questions as I am able. I'm not a libsynthesis expert, so I don't have much to offer in that regard. It appears that libsynthesis is also an engine. I don't know if that will get in the way of turning it into an opensync plugin. You'll have to find out first if you can use libsynthesis like an API, or whether you have to use it like a plugin. Maybe other people more familiar with the library can answer this. - Chris |