adding ReceiveBufferSize,ReceiveTimeOut,SendBufferSize,SendTimeOut are prfered:
private int _receiveTimeOut=5000; private int _sendTimeOut=5000; private int _receiveBufferSize=1024*50; private int _sendBufferSize=1024*50;
public int ReceiveTimeOut { get { return _receiveTimeOut; } set { _receiveTimeOut=value; } }
public int SendTimeOut { get { return _sendTimeOut; } set { _sendTimeOut=value; } }
public int ReceiveBufferSize { get { return _receiveBufferSize; } set { _receiveBufferSize=value; } }
public int SendBufferSize { get { return _sendBufferSize; } set { _sendBufferSize=value; } }
public void Connect(string host,int port) { clientSocket=new TcpClient(); clientSocket.ReceiveTimeout=_receiveTimeOut; clientSocket.SendTimeout=_sendTimeOut; clientSocket.ReceiveBufferSize=_receiveBufferSize; clientSocket.SendBufferSize=_sendBufferSize; }
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adding ReceiveBufferSize,ReceiveTimeOut,SendBufferSize,SendTimeOut are prfered:
private int _receiveTimeOut=5000;
private int _sendTimeOut=5000;
private int _receiveBufferSize=1024*50;
private int _sendBufferSize=1024*50;
public int ReceiveTimeOut
{
get
{
return _receiveTimeOut;
}
set
{
_receiveTimeOut=value;
}
}
public int SendTimeOut
{
get
{
return _sendTimeOut;
}
set
{
_sendTimeOut=value;
}
}
public int ReceiveBufferSize
{
get
{
return _receiveBufferSize;
}
set
{
_receiveBufferSize=value;
}
}
public int SendBufferSize
{
get
{
return _sendBufferSize;
}
set
{
_sendBufferSize=value;
}
}
public void Connect(string host,int port)
{
clientSocket=new TcpClient();
clientSocket.ReceiveTimeout=_receiveTimeOut;
clientSocket.SendTimeout=_sendTimeOut;
clientSocket.ReceiveBufferSize=_receiveBufferSize;
clientSocket.SendBufferSize=_sendBufferSize;
}