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ShaderGen

Mark Marshall

ShaderGen is a program from 3dLabs. It generates vertex and fragment shader's that replicate a given OpenGL fixed function pipeline. The program is a very good introduction to OpenGL shaders (and is a fun toy).

Unfortunately the 3dLabs web-site is no longer around, but there are a few images of the code left in various places. I have placed a copy into our git depot so that I could make changes and get it working on a Linux desktop.

If you have a problems then please give me a shout.


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