OpenSG 1.0 released
OpenSG is a scenegraph system for realtime rendering tasks. Besides the standard goal of high
performance OpenSG targets multithread-safe data handling coupled with high
flexibility and extensibility. In addition to portability (Irix, Linux,
Windows), support of a wide range of hardware from standard PCs to high-end
multi-pipe Workstations is planned. As this is just version 1.0 not
everything is done yet, but due to funding from a reserach contract,
sustained development is guaranteed. A number of computer graphics research
institutions are actively working on moving the system beyond the state of
the art to include features like clustering, subdivision surfaces, occlusion
culling and more. See the OpenSG PLUS page for details.
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