From: Carsten N. <car...@us...> - 2017-01-24 23:42:39
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This is an automated email from the git hooks/post-receive script. It was generated because a ref change was pushed to the repository containing the project "opensg". The branch, master has been updated via e91f8a4e17881282c3599672bd52e4b2424e5f0b (commit) from b62085ae2e195f4f3d7ac3540daad28ea3fa1584 (commit) Those revisions listed above that are new to this repository have not appeared on any other notification email; so we list those revisions in full, below. - Log ----------------------------------------------------------------- commitdiff: http://opensg.git.sourceforge.net/git/gitweb.cgi?p=opensg/opensg;a=commitdiff;h=e91f8a4e17881282c3599672bd52e4b2424e5f0b commit e91f8a4e17881282c3599672bd52e4b2424e5f0b Author: Carsten Neumann <car...@gm...> Date: Tue Jan 24 17:42:15 2017 -0600 Add support for cubemap array textures Patch by Johannes Brunen. This allows creating cubemap array textures and attaching them to framebuffer objects (as layered or non-layered attachments). ----------------------------------------------------------------------- Summary of changes: Source/Base/Base/OSGGLFuncProtos.h | 6 ++ Source/System/State/Base/OSGTextureObjChunk.cpp | 30 +++++++--- .../FrameBufferObjects/OSGLayeredTextureBuffer.cpp | 5 +- .../Window/FrameBufferObjects/OSGTextureBuffer.cpp | 34 ++++++++++-- .../Window/FrameBufferObjects/OSGTextureBuffer.fcd | 4 +- .../Window/FrameBufferObjects/OSGTextureBuffer.h | 1 + .../FrameBufferObjects/OSGTextureBufferBase.cpp | 60 ++++++++++---------- .../FrameBufferObjects/OSGTextureBufferBase.h | 26 ++++---- .../FrameBufferObjects/OSGTextureBufferBase.inl | 26 ++++---- 9 files changed, 118 insertions(+), 74 deletions(-) hooks/post-receive -- opensg |