From: OpenSG <tr...@op...> - 2013-03-12 07:58:14
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#143: Creating many objects causes FieldContainerFactory::_pFieldContainerStore to exhaust memory ----------------------+----------------------------------------------------- Reporter: cneumann | Owner: unassigned Type: defect | Status: new Priority: major | Milestone: Close or reassign old tickets Component: System | Version: 2.0 Keywords: | ----------------------+----------------------------------------------------- Changes (by vossg): * milestone: 2.0 Beta => Close or reassign old tickets Old description: > `FieldContainerFactory` uses a std::vector to store the created FCs. An > application that creates many objects (or runs very long) causes this > vector to grow huge with no chance of reclaiming that memory. > > This problem affects 1.x as well as 2. > > > See also users mailing list thread titled: "setMaterial memory..." New description: `FieldContainerFactory` uses a std::vector to store the created FCs. An application that creates many objects (or runs very long) causes this vector to grow huge with no chance of reclaiming that memory. This problem affects 1.x as well as 2. See also users mailing list thread titled: "setMaterial memory..." -- -- Ticket URL: <http://www.opensg.org/ticket/143#comment:2> OpenSG <http://external.lite3d.com/opensg> OpenSG Project |