Project Launch

The project openRTSS has been launched and is in planning phase.
Here is some early information about the concepts:

Team of players fight for domination over a world map, with one player in each time playing the game as an RTS, and his teammates as an FPS.

The engine will be comprised of two parts:
(1) A C++ Codebase, for core engine functions such as Networking/Rendering/Python Wrapper.
(2) A Python Codebase, for game logics implementation.

The engine will be showcasing a re-implementation of the original Savage, but the wider aim is to provide an easy to use platform for people interested in producing their very own RTSS game.

Posted by Mohican 2011-05-05

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