I'm having probkems creating maps using the tools from
I compiled them on FreeBSD (I put the changed source with GNUmakefiles
However, loading *.bsp files compiled with these utils result in:
Error: Bad surface extents
This is both in QuakeForge-0.10.0pre and in
quake.x11-1.0-i386-unknown-linux2.0.tar.gz (latest Zoid x11qauke I
Windows Quake 1.09 will load the map without aborting, but visuals are
messed up (pixels will never be deleted when once drawed).
So, what do you guys (and girls?) use? What I am doing wrong? Is the
qutils stuff for Quake2 only, maybe?
I use regular ones I have downloaded off the web.
I also use IKlite from www.planetquake.com/ikq. The lighting program is very good and has specail style for lighting.
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