Fixes to ANSI color routine. Still a few bugs where stray ANSI codes will peek their ugly heads into the dialog. Performance issues have mostly been resolved.
The RTF doesn't always move to the end (bottom) when the buffer is resized.
1.0.4 EXE is included in the DEV-C package for those that want to test and play around.
The full install should be available in December sometime.
ANSI color implemented in the current development release of OpenMUD. The first working ANSI code can be found in the OPENMUD1.0.4-DEV-SRC-B.ZIP archive.
1.0.4 Development is now underway. I'm taking some time now to retro-document the code with procedure headers and so on. I've fixed a few bugs I've found while play-testing on Rivers
of Mud. Great Fun!
I'm about to start planning the VB Script functionality that will eventually allow custom modules to be written for any particular MUD. I figure either Mid-November or early December 1.0.4 will be released. Util then I'll start providing weekly code snapshots for those interested.... read more
Greetings!
This is the Initial Public release of the OpenMUD Client. Recently I've (re-)started playing Rivers of Mud (rom.org port 9000) and I was truely disgusted by the lack of decent non-crippled MUD clients for Windows 95/NT. As a result, I'm scratch writing a new Win32 version.
OpenMUD client will attempt to bridge the gap with a GNU licensed verison, to hopefully encourage further development and enhancements. This early release is in hopes to spare others the agony I went through.... read more