From: Maarten t. H. <ma...@tr...> - 2019-02-02 13:09:52
|
On zaterdag 2 februari 2019 12:53:41 CET Alex Wulms wrote: > I just received forwarded mail from Google Play. To wrap it up > shortly: if we publish new build/version of openMSX after Aug & 2019, > then the new version must support native 64-bit code in addition to > the native 32-bit code. > > I don't know what is the impact on the Android build of openMSX. The > forwarded mail contains links to documentation on how to become 64-bit > compliant. >From a quick look at the blog post I think that what we need to do is include both a 32-bit and 64-bit ARM .so in the APK. That should be fairly straightforward, as we already support 64-bit platforms and we have built multi-arch packages before when macOS was transitioning from PPC to x86. Of course theory and practice don't always align, but I don't see major roadblocks in the theory part. Note that we have yet to package openMSX with SDL2 for Android; that is probably more work, in particular because we have to implement touch controls in openMSX. Bye, Maarten |