From: ChrisN <Ch...@sh...> - 2003-01-26 02:01:15
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Racial kill bounties at 10% is fine. I'd use the below formula for it, but it would require a pile of hard coding that I dont wanna do. So 10%. :) I still like my proposal for xp change on kills: xp change percent = 10 ((dead man's level - killer's level)/8) This sets the variance at +- 5%, but realistically most kills will be in the 8-12% range. Which is fine, too important of an aspect of the game to have a huge variance. Playing with fire :) And full XP regardless of kill type. For the racial aspects. Nobody has seen the light of Saruman's version, and the clock is ticking, use the one BRUT has been working on. Tick tock, tick tock :) Final decision is brut's though, he's team lead for that stuff. Weapons delay; yes. Its already coded, so therefore, the ship's person (Hawklan) wants it. Auto return fire.. I want. :) Alliance treaties/size. Limit one, not the other. Sector sorting. Pah. Do it by order of entry. Inverse it if you want. There's a last_move_date in 'ships' so all it would require is an order in a couple of queries. ChrisN --- "Justin Stedman" <jus...@ho...> wrote: >My Answers to these Questions (for those that care). > >Things that need to be settled once and for all : > >Base racial kill bounty at 10% [yes / no] >Yes > >Base xp gain/loss from kills [variable based on lvls / 10%] >EXP Gain (from Kill): (10 - LevelDifference/4)% (10% Max) >EXP Loss (from any Death): 10% > >Half EXP Gain for Force, TFP, Base kills. > >Racial abilities [keep last version / keep tweaking] >Bruticus' with my #s and modifications > >Base Busting [keep old version / develop completely new version] >Base Busting has to be capable to do with whatever MAP and Alliance Size >settings we have. > >Auto return fire [yes / no] >Prefer it to be Yes, but if not then the solutions Hawk and I have come up >with for Weapon Delay etc. Also add in Auto Return Fire for when your >Merchant is Offline as a feature. Possibly also added in Auto-Return Fire >after X time Idle. > >Weapon delay for firing [yes / no ] >See above > >Race description [use Tigers version / use Bruticus' version / developn >other version] >Saruman's Version > >Alliance size [20 / 25 / other] >25, unless MAPs aren't working then 50 > >Treaty limits [limited / unlimited] >Unlimited > >Add current sector sorting [yes / no] >Random Current Sector Sorting > >Carnaugh - I've been told to Shut up! > >_________________________________________________________________ >MSN 8 helps eliminate e-mail viruses. Get 2 months FREE*. >http://join.msn.com/?page=features/virus > > > >------------------------------------------------------- >This SF.NET email is sponsored by: >SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! >http://www.vasoftware.com >_______________________________________________ >Openme-developers mailing list >Ope...@li... >https://lists.sourceforge.net/lists/listinfo/openme-developers _____________________________________________________________ Get your free Shattered Mail email address, courtesy of PlanetSG.net! ---> http://www.PlanetSG.net _____________________________________________________________ Select your own custom email address for FREE! Get yo...@yo... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag |