From: Angelo S. <ang...@oo...> - 2003-01-23 02:03:09
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Does anybody even read the numebrs? Justin Stedman wrote: > > Mawlor: > PB) 105% xp change upon Kill (10.5% if 10% base EXP switch) > PN) 105% xp change upon Death (10.5% if 10% base EXP switch) > BM) 100% Building Cost > PM) 50% Production Cost <<<<<<<<<<<<<<<<<<<<<<<<<<<< > RM) 110% Research Cost > SM) -50 Personal Race Relations with all other Races This is the key factor of the game. Giving one race a 50% advantage seems not appropriated to me. Bad enough that KEA has a -50% weapon production malus, which does not seem sound to me as well. But a 50% benefit on base constructions, turrets, SGs, DHs ... that looks odd. aos ---------------------------------------------------------------------- Angelo Schneider OOAD/UML Ang...@oo... Putlitzstr. 24 Patterns/FrameWorks Fon: +49 721 9812465 76137 Karlsruhe C++/JAVA Fax: +49 721 9812467 |