From: Darth D. <Dar...@kn...> - 2003-01-22 22:00:30
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Message>FMT: Limit to 12 (must be accepted by both sides) MAP: Limit to 4 (must be accepted by both sides) WAR: Limit to 4 (does not have to be accepted on each side, so an = alliance can declare war on 4 alliances, but, they can have a whole lot = more alliance declare war on them. < Can I just say something about this. I'll use my Alliance as an example. = With a limit of 25 people, the Alliance would have to be split into two = Alliances (much like USSM and USSM ES in 2nd Gen). There would also be a = third recruiting Alliance. Immediatley this uses up 2 MAPs. I then = consider an ally to extend MAP to. I offer them a MAP, they accept. = Being the same size as me, they have split into two Alliances also, and = I must MAP with that offshoot. I have no more MAPs to MAP with their = recruits alliance or any other Alliance in the game.=20 By the same sausage, I declare war on say Fear the Warriors. I then = declare war on their sister Alliance which they have used to harbour = their extra numbers. I then declare war on their recruits Alliance. I am = now stuffed if I wish to declare war on anyone else, since I have only = one more War treaty to offer to Alliances which most probably require = three. They run around free of the affects of war, and everyone gets = confused when they read Treaties: under the persons name.=20 I suggest that either restrictions are made on how many treaties may be = established OR permissable numbers in an Alliance are restricted, not = both. It might not be the hugest ever problem with war but its just = silly when it comes to MAP. Out of the two options I personally think = that it would be preferable for treaties to be restricted ----- Original Message -----=20 From: Farid Khan=20 To: ope...@li...=20 Sent: Monday, January 20, 2003 5:23 PM Subject: RE: [Openme-developers] Alliance sizes? Well, MAP is just that: Mutual Assistance. Since combat code is 1 on = 1, MAP is useful since it will remove the attack button from members = that you have MAP with. In BB, I expect to use MAP to extend who can be = in sector for attack; this way, numbers can remain hidden from CPL when = an operation is underway. Minimize alliance hopping. =20 MAP can be used for many things: using another alliances stargates, = landing on ally bases etc. Of course, none of that needs to be = addressed now, it is functionality that can wait. =20 I was discussing how forces and FMT/MAP would work with ChrisN and = others, I think by removing attack button on FMT/MAP stacks by allowing = the removal of FMT forces in sectors your alliances have claimed, and = adding/removing forces from MAP alliance stacks, would make things a lot = more interesting. =20 BTW, it has not been mentioned yet, but I believe that limits are in = order for treaty types: =20 FMT: Limit to 12 (must be accepted by both sides) MAP: Limit to 4 (must be accepted by both sides) WAR: Limit to 4 (does not have to be accepted on each side, so an = alliance can declare war on 4 alliances, but, they can have a whole lot = more alliance declare war on them.=20 =20 =20 -----Original Message----- From: ope...@li... = [mailto:ope...@li...] On Behalf Of = Oliver Due Billing Sent: January 20, 2003 11:02 AM To: Michael van Dongen; ope...@li... Subject: Re: [Openme-developers] Alliance sizes? =20 Organise you mean base busts.. Well the whole point of redoing base = busting is that you shouldent need 20 guys. You can have but its not = nessesary, you can still inflict damage and thus we make the base = busting feature avaliable to alliances with less then 40 people ----- Original Message -----=20 From: Michael van Dongen=20 To: ope...@li...=20 Sent: Monday, January 20, 2003 2:42 PM Subject: RE: [Openme-developers] Alliance sizes? =20 If MAP works now then I'd have no trouble with a max of 25. 20 is = just bit too small to organize anything with your own alliance =20 But if MAP doesn't work yet I won't be happy with anything less then = 40 -----Original Message----- From: ope...@li... = [mailto:ope...@li...] On Behalf Of = Oliver Due Billing Sent: maandag 20 januari 2003 12:44 To: ope...@li... Subject: [Openme-developers] Alliance sizes? What should the alliance sizes be set at?, as discussed previously = more and smaller alliances would be nice. So how big should we set = them?. I am personaly thinking about a max size of 20-25. =20 Middy |