From: LJC. v. R. <va...@wa...> - 2003-01-21 07:58:48
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I agree with these, although I suggest a more gradual 5%+(level/2) XP-loss= =20 for #2, to reach the same effect, >1) attacker XP gain < defender XP loss > >2) I think a base XP loss should be set a level increments. >- Every 10 levels after that lose an additional 5%, so a level 40 >(Emperor) would lose 25% of their XP. (sounds harsh eh?) > >3) XP loss can then be enhanced by racial criteria, less of a loss for >one race, more of a loss for another=85 > >4) XP Gain; well, XP Gain from kills does not necessarily have to equal >the XP loss. It should NEVER be more, but can always be less. > >5) Dying to forces? From a base? Well I think XP loss shouldn=92t change >from what is set in item 2. > >6) XP Gain from people dying to your base? I think a 5% of the attacker >XP is reasonable. |