From: Darth D. <Dar...@kn...> - 2003-01-20 21:28:38
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Erm, I'm a writer through and through. Ignore the paper, my forte is prose. I'd be happy to apply any efforts that might be required when it comes to writing any kind of story thing or race description. ----- Original Message ----- From: "Michael van Dongen" <mi...@ci...> To: <ope...@li...> Sent: Monday, January 20, 2003 7:05 AM Subject: RE: [Openme-developers] Race Discriptions version 2 (Add feed back this time, please) > As I stated in the irc channel I think the descriptions are too > confining for an eventual storyline. The last sentence in each race is a > keeper though but I'd recommend putting more focus on trade in those > since that is what comes first in the game. > > As for the starting relations I'd save that for another day. It's not > yet worth having to redo the racial abilities to add those. > > As stated in my blog the race descriptions should contain ... > > > Race Description setup > > Goals : > > Provide background info > Provide basic element for role playing > Give info about race strengths/weaknesses (including ships) > Recommend playing style > > This setup should divide each race into 3 parts : > > 1) The background story > 2) The strenghts and weaknesses along with the possible playing style(s) > > 3) The translation into actual values for race abilities > > > > ------------------------------------------------------- > This SF.NET email is sponsored by: FREE SSL Guide from Thawte > are you planning your Web Server Security? Click here to get a FREE > Thawte SSL guide and find the answers to all your SSL security issues. > http://ads.sourceforge.net/cgi-bin/redirect.pl?thaw0026en > _______________________________________________ > Openme-developers mailing list > Ope...@li... > https://lists.sourceforge.net/lists/listinfo/openme-developers > |