From: Danny F. <da...@fr...> - 2003-01-17 00:06:14
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So now when you listed all the positive sides of removing AutoFire anything negative that comes to mind? :) At 23:51 2003-01-16 +0000, Dar...@kn... wrote: >Woah I'm surprised and encouraged that I agree with BRUTICUS. > >Auto return fire CONS > >- The game is ruled simply by who has the faster connection. >- In this game you design your ship to fight for you, you don't fight for >your ship. Your ship ceases to fight for you. >- Will -flood- the server with page refreshes from the paranoid or the >cautious >- We're supposed to be helping newbies fight back not totally removing >their ability to return fire >- ME ridiculously becomes a button bashing game >- You lose a heap of players >- You get a tonne of complaints >- Combat becomes an elitist thing only for those in elite countries with >expensive connections rather than in-keeping with one of the games >premises of being free for -all- to enjoy equally. >- Tips the scales towards people who do not need the scales tipping >towards them >- Makes us all look extremley stupid for putting in such a ridiculous >feature. Remember combat is not just one on one or fleet vs fleet. There >are other situations. Cream off a base for example, they aren't online to >press attack. Pursuit, trying to run away. Need ship to fight for you >while you're doing that or buying shields. > >PROs > >- cant think of any. > >Among the players only a few ppl who see themselves profiting from it will >ever think disabling auto return fire a good thing. |