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#91 Missing bodyparts on models

neveredit
open
Sumpfork
4
2004-07-12
2004-07-12
No

Me again...

Since I could finally get the map to show, it didn't take long until I
noticed something odd with certain models.

In the attached picture, you see the parts of the Dryad and Yuan-ti,
as well as the unaffected Intellect Devourer from the "stables"
area in the "Prelude.nwm" base NWN module.

I saw several modules with the same missing parts, in other
modules as well.

Nothing suspicious among the console messages that I can see.

Switching to the "model"-tab when having selected an object shows
a model with the same missing parts.

Discussion

  • Anonymous

    Anonymous - 2004-07-12

    Screenshot

     
  • Anonymous

    Anonymous - 2004-07-12

    Console messages

     
  • Sumpfork

    Sumpfork - 2004-07-12
    • priority: 5 --> 4
     
  • Sumpfork

    Sumpfork - 2004-07-12

    Logged In: YES
    user_id=688907

    There are quite a few things I'm not handling in terms of models right
    now - all animations, dangly meshes, lighting, multi-part models are just
    a few examples. You're probably seeing some nodes missing that are of
    a nature that I don't handle. I'm not too concerned about this right now,
    except for the case of multi-part models that I'm simply discarding - this
    is bad, as there's no stand-in in the area for them at the moment.

     
  • Anonymous

    Anonymous - 2004-07-12

    Logged In: YES
    user_id=407310

    Ah, that explains it then.

    The humanoid bodies, which I guess are made out of several parts are
    the ones missing bodyparts, that I have seen so far anyway.

     

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